Software Alternatives & Reviews

JOGL VS XInput

Compare JOGL VS XInput and see what are their differences

JOGL logo JOGL

Game Development

XInput logo XInput

XInput is an API that allows applications to receive input from the Xbox Controller for Windows.
  • JOGL Landing page
    Landing page //
    2023-08-29
  • XInput Landing page
    Landing page //
    2023-02-27

JOGL videos

Introduction to JOGL

More videos:

  • Review - JOGL Interview Questions and Answers
  • Review - JOGL Africa: Introduction Event

XInput videos

Redgear Pro Wireless Gamepad | Review after 1 yr | Best Controller | Xinput vs Direct Input

More videos:

  • Review - Razer Raiju Review - Best PS4 and PC Xinput Controller?
  • Review - Steelseries Stratus XL for Windows and Android Bluetooth Game Controller Review - Supports Xinput

Category Popularity

0-100% (relative to JOGL and XInput)
Game Development
35 35%
65% 65
Game Engine
35 35%
65% 65
3D Game Engine
38 38%
62% 62
Photos & Graphics
31 31%
69% 69

User comments

Share your experience with using JOGL and XInput. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, XInput should be more popular than JOGL. It has been mentiond 3 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

JOGL mentions (2)

  • Is it possible to use the GPU to accelerate my my matrixMultiply method, and if so how would you best recommend I do it? I'm still relatively new to Java, and this is my first real swing at some more heavy duty data manipulation
    Many years ago in grad school, I did matrix multiplication for a physics simulation, directly on the GPU, using JOGL. There may be more modern ways to do it, though. Source: over 1 year ago
  • Shaders in Processing
    I tried learning the classic Java version and had modest success. But as soon as I needed to pass large arrays to the shader I got lost in the complexity. I know it requires some kind of interaction with PGL on a PGraphicsOpenGL which "includes a full GLES 2.0 interface" and is documented elsewhere... But you practically need a teacher just to navigate your way through it all. Source: over 2 years ago

XInput mentions (3)

  • what is your unpopular opinion regarding simracing?
    DirectInput dates back to the Win9x days, and the current implementation dates back to the WinXP days. It's officially deprecated by Microsoft, which basically means "stop using it for new development." Its replacements are XInput (the Xbox controller API) and a similar API called Windows.Gaming.Input, intended for UWP applications. Source: over 1 year ago
  • Looking for steering wheels that uses XInput on PC?
    For those unfamiliar with the XInput standard https://learn.microsoft.com/en-us/windows/win32/xinput/xinput-and-directinput. Source: over 1 year ago
  • odd wheel base hardware
    I have experience making Teensy joysticks, so the hardware/firmware side is covered. I'm happy to hear DirectInput is still being used contrary to MS advice https://docs.microsoft.com/en-us/windows/win32/xinput/xinput-and-directinput Https://github.com/redragonx/can2rNET provides the interface to wheelchair control system. Source: over 2 years ago

What are some alternatives?

When comparing JOGL and XInput, you can also consider the following products

BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.

Amazon GameLift - Amazon Gamelift is a dedicated server platform for online video gaming. Notable customers include High Horse Entertainment, Wargaming Mobile, Gearbox Software, Aon Interactive and Proletariat, Inc... read more.

LibGDX - Libgdx is a Java game development framework that provides a unified API that works across all...

Cinemagraph Pro - Cinemagraph Pro makes creation super-easy and fast.

AppGameKit - AppGameKit is a game development platform for mobile devices.

BINK - RAD Game Tools' web page.