Based on our record, Acorn should be more popular than Pixi.js. It has been mentiond 19 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Everyone always forgets about Acorn. :( https://flyingmeat.com/acorn/. - Source: Hacker News / 9 days ago
See if Acorn fits your requirements https://flyingmeat.com/acorn/. Source: over 1 year ago
If you are on the Mac, check Acorn https://flyingmeat.com/acorn/. Source: over 1 year ago
If you want something with more of a retro feel, I actually like Acorn. It actually reminds me of early versions of Photoshop before Adobe started bloating it into what it is today. Source: over 1 year ago
MozJPEG is truly magical. My image editor of choice Acorn added it and I've been using it heavily ever since when I want to share a screenshot of reasonable fidelity but would rather it not be 3.8MB. https://flyingmeat.com/acorn/ I would like to see a decent true successor to JPEG which does stuff like alpha channels, but the annoying extend-embrace-extinguish approach Google used with WebP has turned me off of... - Source: Hacker News / almost 2 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
Pixelmator - Pixelmator is an image-editing application for Mac and iPad.
Anime.js - Lightweight JavaScript animation library
Pixlr - Pixlr® makes it easy to transform everyday images into stunning works of art.
p5.js - JS library for creating graphic and interactive experiences
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D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.