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A.I. Experiments by Google VS Pixi.js

Compare A.I. Experiments by Google VS Pixi.js and see what are their differences

A.I. Experiments by Google logo A.I. Experiments by Google

Explore machine learning by playing w/ pics, music, and more

Pixi.js logo Pixi.js

Fast lightweight 2D library that works across all devices
  • A.I. Experiments by Google Landing page
    Landing page //
    2023-09-22
  • Pixi.js Landing page
    Landing page //
    2023-10-14

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Pixi.js videos

PixiJS Crash Course

Category Popularity

0-100% (relative to A.I. Experiments by Google and Pixi.js)
Developer Tools
100 100%
0% 0
Javascript UI Libraries
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100% 100
AI
100 100%
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Charting Libraries
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100% 100

User comments

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Social recommendations and mentions

Pixi.js might be a bit more popular than A.I. Experiments by Google. We know about 5 links to it since March 2021 and only 5 links to A.I. Experiments by Google. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

A.I. Experiments by Google mentions (5)

  • I asked an A.I. language model to write a conversation between two stoners after smoking DMT
    Try this: https://experiments.withgoogle.com/collection/ai. Source: over 1 year ago
  • Google Says AI Generated Content Is Against Guidelines
    But Google has a whole set of AI writing tools - https://experiments.withgoogle.com/collection/ai So by their own definition they are producing spam? - Source: Hacker News / about 2 years ago
  • [D] Do you know any tools (libraries/frameworks) that are intuitive enough for teenagers for a practical introduction to AI?
    Https://experiments.withgoogle.com/collection/ai might also help (I haven't used this IRL). Source: over 2 years ago
  • "RTX ON" ruined public perception of the biggest gaming advancement in a decade
    It's hard to imagine you've not seen Google's doodle guessing training (or their other experiments) but it's just another example of how little information you actually need to create a recognizable image, though Canvas also shows this off, but it has the benefit of material information. Source: over 2 years ago
  • [D] Researching with no affiliations to any Universities/Academic organizations?
    To come back to your original question, as far as I'm aware anyone can publish on arxiv or researchgate. People will just tend to take you less serious. Maybe a better solution for you is something like this https://experiments.withgoogle.com/collection/ai . You already said you think your idea might be industry changing so if it truly is, I'm sure people will start noticing you. Source: about 3 years ago

Pixi.js mentions (5)

  • Release Radar • March 2024 Edition
    If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 2 months ago
  • Advice about useful libraries to create a 2D car game (hill climb racing style)
    I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
  • Is programming just not for me?
    And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
  • Pixie – A full-featured 2D graphics library for Nim
    This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
  • Custome game engine: what stack ?
    WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago

What are some alternatives?

When comparing A.I. Experiments by Google and Pixi.js, you can also consider the following products

Lobe - Visual tool for building custom deep learning models

p5.js - JS library for creating graphic and interactive experiences

Facebook.ai - Everything you need to take AI from research to production

Anime.js - Lightweight JavaScript animation library

Talk to Books by Google - Browse passages from books using experimental AI

D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.