Software Alternatives & Reviews

8bitworkshop VS Photon

Compare 8bitworkshop VS Photon and see what are their differences

8bitworkshop logo 8bitworkshop

Online IDE for Atari 2600 development based on Javatari.

Photon logo Photon

The fastest way to build beautiful Electron apps using simple HTML and CSS.
  • 8bitworkshop Landing page
    Landing page //
    2023-06-19
  • Photon Landing page
    Landing page //
    2021-07-27

8bitworkshop videos

Uploading a game to an Apple ][+ via cassette port with 8bitworkshop

Photon videos

Anycubic Photon 3D Printer Review

More videos:

  • Review - Honest Review of the Anycubic Photon Resin Printer - Owned for 5 months, 100's of prints shown
  • Review - MVP Photon Review

Category Popularity

0-100% (relative to 8bitworkshop and Photon)
Game Engine
68 68%
32% 32
Game Development
63 63%
37% 37
Cross-Platform Desktop Development
Graph Databases
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, 8bitworkshop should be more popular than Photon. It has been mentiond 18 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

8bitworkshop mentions (18)

  • FPGA Dev Boards for $150 or Less
    I wish 8bitworkshop got more love. It is amazing. From the homepage "Write 8-bit code in your browser. Ever wanted to be an old-school game programmer? Learn how classic game hardware worked. Write code and see it run instantly." It lets you get your feet wet in Verilog without buying the hardware first. This description doesn't do it justice at all so check it out. https://8bitworkshop.com/. - Source: Hacker News / 6 months ago
  • Atari 2600 Hardware Design: Making Something Out of (Almost) Nothing
    I have actually recently picked up Atari 2600 homebrew development as a hobby. My reasons are: 1. The hardware is simple enough that you can completely understand everything that is going on. And you absolutely need to understand it, if you want to make good games. Just a great feeling of power and control. 2. You need to use assembly. Even with 8-bit era computers you don't really need to use assembly. Sure, for... - Source: Hacker News / over 1 year ago
  • I wrote up how to setup Termux-X11 in Termux with XFCE
    Always happy to see more documentation out there. I have a bigger document posted on my website, which includes setting up X11 with XFCE4, but it includes everything else needed to do Intellivision indie game development. I had to do it this way because Intellivision is the one console not included in 8-Bit Workshop. Also, I had to go with Tiger VNC, because XServer XSDL simply didn't like XFCE4 and was getting... Source: over 1 year ago
  • You never noticed because it was the last time you had fun.
    I'd recommend that anyone actually interested in the underlying reason read Stephen Higgs awesome book on programming games for the NES. http://8bitworkshop.com. Source: over 1 year ago
  • Programming Games for Atari 2600
    Steve Hugg has a few nice books on the topic https://8bitworkshop.com/. - Source: Hacker News / over 1 year ago
View more

Photon mentions (2)

What are some alternatives?

When comparing 8bitworkshop and Photon, you can also consider the following products

TIC-80 - TIC-80 is a fantasy computer where you can make, play and share tiny games.

Metaplay.io - Build and operate Unity games at scale, featuring a liveops platform, game economy pipelines, scalable cloud servers, game programming tools, and more.

PICO-8 - Lua-based fantasy console for making and playing tiny, computer games and programs.

Moai - Moai is a spiritual successor to one of the elder gods of pixel editing: Autodesk Animator.

Pyxel - Retro game engine for Python inspired by fantasy consoles.

Beamable - Beamable provides an SDK that enables game makers to easily add social, commerce and content management features to their games with drag-and-drop prefabs inside Unity.