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Cocos2d Reviews and details

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  • Cocos2d Landing page
    Landing page //
    2019-11-08

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Cocos2D-x 4.0 Released

Corona vs Cocos2d vs Unity

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All versions of Cocos2d work using the basic primitive known as a sprite. A sprite can be thought of as a simple 2D image, but can also be a container for other sprites. Sprites are arranged together to form a scene, like a game level or a menu. Sprites are then code-manipulated as per events, actions, or animations.
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Like Corona SDK, Cocos2D also has OpenGL as a rendering engine that allows it to interact with graphic processing units. Cocos2D uses C++ to build games along with support for Lua and JavaScript. It is open-source and used to build cross-platform GUI based interactive games.

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This is an informative page about Cocos2d. You can review and discuss the product here. The primary details have not been verified within the last quarter, and they might be outdated. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.