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Virgil 3D GPU project

Virgil is a research project to investigate the possibility of creating a virtual 3D GPU for use...

Virgil 3D GPU project Reviews and details

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  • Virgil 3D GPU project Landing page
    Landing page //
    2023-05-04

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Social recommendations and mentions

We have tracked the following product recommendations or mentions on various public social media platforms and blogs. They can help you see what people think about Virgil 3D GPU project and what they use it for.
  • Davinci resolve on Chromebook
    Again I might be wrong, since I have not looked into it long. But I think that the GPU support in Crostini is only for hardware acceleration. Not for video decoding. I think they use (https://virgil3d.github.io/) which has no video adapter functionality. Source: almost 2 years ago
  • Android 13 virtualization lets Pixel 6 run Windows 11, Linux distributions
    I'd assume that it doesn't, while passthrough exist on KVM, it still requires the actual drivers to be installed on the emulated OS and mobile handset drivers are usually proprietary blobs. The APIs could be translated to a generic driver that works on the OSs though, something like https://virgil3d.github.io/. - Source: Hacker News / about 2 years ago
  • Worthwhile to virtualize a GPU with ESXi or just plop in a dedicated GPU?
    I learned recently that there is a project for QEMU: https://virgil3d.github.io/ This does about what you are asking for, has a different approach but is probably not as performant. Source: about 2 years ago
  • I made an application to run Windows Apps on Linux using a VM as if they are native applications
    GPU paravirtualization of 3D acceleration is still not really yet available in any virtualization/emulation platform. So for now we've stuck with passthrough. Source: over 2 years ago
  • Any possibility of running Civilization IV?
    A guest in vmd(8) may enter 32-bit mode, but has no graphical display; Civilization IV would need a graphical display with 3D acceleration. VirGL provides such acceleration for Linux guests in qemu, but doesn't exist in vmd. Source: over 2 years ago
  • im a noob. whats the difference betweem sr iov and gpu partioning. Are there any (dis)advantages?
    The closest thing to this that the Linux ecosystem is likely to receive any time soon is Virgil, and that is not close to ready and probably won't be as performant as direct device partitioning. Source: over 2 years ago
  • Is there a way to do something equivalent to Hyper-V's GPU-P?
    Closest equivalent would probably be Virgl. No Windows guest support yet afaik. Source: over 2 years ago
  • DXVK Native gets an official release to help Linux ports with Vulkan
    Or you can even use bare-metal as an API, as I speculated about ten years ago. Run games in a PC-compatible VM and let them bring their own RTOS kernel. We could do that today if we had mature GPU virtualization in the vein of VIRGIL, but we don't. Some games could bring 10MB of Linux kernel, some might have a thin little RTOS, and some might bring a redistributable version of embedded Windows. Don't laugh --... Source: over 2 years ago
  • Hyper-v gpu-pv, can't set-vmgpupartitionadapter
    The KVM camp had something more open going, (Virgl3D, qCUDA). Source: almost 3 years ago
  • Improve performance of Firefox under QEMU (no GPU passthru)
    Use virgl and force-enable hardware acceleration. It's not perfect but it's the best you can get without GPU passthrough. Source: almost 3 years ago

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