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  1. Videos
  2. Social Mentions
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SuperCollider

A real time audio synthesis engine, and an object-oriented programming language specialised for... subtitle

SuperCollider Reviews and details

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  • SuperCollider Landing page
    Landing page //
    2022-04-25

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Videos

Making Music with SuperCollider

Social recommendations and mentions

We have tracked the following product recommendations or mentions on various public social media platforms and blogs. They can help you see what people think about SuperCollider and what they use it for.
  • Csound
    Csound is... "interesting". If you want to play with something more modern, have a look at https://supercollider.github.io/ instead. - Source: Hacker News / 8 months ago
  • MuseScore 4.1 is now available
    For the intrepid, especially those annoyed with the purported input-sluggishness of musescore et al, an interesting text-based alternative is LilyPond https://lilypond.org/ My dad wrote an opera using LilyPond in vim, though I believe these days he's actually doing more with supercollider, which skips sheetmusic and goes right to sounds: https://supercollider.github.io/. - Source: Hacker News / 10 months ago
  • Why'd you choose programming?
    Weirdly enough,I got into programming through music. I got into making experimental electronic music and ended up learning SuperCollider. Figured I’d have to get a real job at some point and I liked learning Supercollider enough that I figured I should try to go back to school and learn some more useful programming languages. Source: 11 months ago
  • 13 Years of History Teaching - Now Thrown Into CS.
    So you’re wondering what would making music with code look like? The tools I’m familiar with are TidalCycles, Sonic Pi, and SuperCollider. I’m having a hard time describing what it’s like to make music with tools like these so here’s a video of a performance. One person is live coding the music and the other is live coding the visuals. I think it’s super cool how the music is improvised and built over time by... Source: 12 months ago
  • Clicks & Cuts Minimal Sounds & One Shots
    I would say no there aren't any sample packs for this kind of stuff because this entire scene developed around using a samplers and sampling as well as some computer tools like Max/Msp, SuperCollider, Recycle, Cool Edit Pro and some other stuff I am quite likely forgetting at the moment. Also you might look at some of the IRCAM stuff too. Source: about 1 year ago
  • Ask HN: What audio/sound-related OSS projects can I contribute to?
    Https://supercollider.github.io/ "A platform for audio synthesis and algorithmic composition, used by musicians, artists and researchers working with sound.". - Source: Hacker News / about 1 year ago
  • Is there any alternative to sonic pi?
    Sonic pi is basically a wrapper for the amazing language Supercollider (https://supercollider.github.io/). I highly recommend watching Eli Fieldsteel's excellent tutorials on it (https://www.youtube.com/watch?v=yRzsOOiJ_p4&list=PLPYzvS8A_rTaNDweXe6PX4CXSGq4iEWYC) to see some of what its capable of (I think he is almost a finished a new book on it as well). Source: about 1 year ago
  • Cheapest way to make music
    Pure Data, cSound, and SuperCollider are all free and opensource. Incredible possibility, though the learning curb can be steep. Source: over 1 year ago
  • Live coding languages
    For sound live coding/algorave sonic pi and tidal cycles are great, both based on supercollider. Source: over 1 year ago
  • What is a little known subject/application/problem that you learned about recently or are involved in that you think is fascinating?
    If you're interested in ChuCK, there's also Pure Data (a FOSS cousin of the commercial Max/MSP) and SuperCollider and a lot of live coding algorave sorta music things are built on top of SuperCollider like TidalCycles so you can execute lines of code live via a REPL or evaluating blocks of code in a document and generate beats in realtime. Source: over 1 year ago
  • Hacking Perl in Nighclubs (2004)
    SuperCollider is still around and really mature, Sonic Pi and Overtone are build on top of it. CSound and Faust are more than mature also. https://supercollider.github.io/. - Source: Hacker News / almost 2 years ago
  • Racket for Computer Music?
    Overtone, in clojure and using the SuperCollider engine. Source: almost 2 years ago
  • Racket for Computer Music?
    It uses the OSC protocol to drive ‘scsynth’ – A real-time audio server that is part of Supercollider: https://supercollider.github.io/. Source: almost 2 years ago
  • Looking for specific drum pattern link.
    PureData is a hell of a rabbit hole! You might also want to check out SuperCollider which is more modern. If you want to skip to the fun stuff there's FoxDot and SonicPi. Both are live coding environments built on SuperCollider. Source: almost 2 years ago
  • Cascade: CSS to sound live coding system
    Thank you for the thorough explanation! Sorry if I sounds blasé, that’s actually quite of an innovative project (but still I want to call it weird). ;-) The video is very interesting, btw. But!.. The examples don’t show how interactive it can be (and the results are fucking brutalist; looks a bit like living Kandinsky paintings), related to other audio/live coding interfaces I bookmarked recently (not comparable... - Source: Hacker News / about 2 years ago
  • Please forgive my ignorance, but what is python useful for? I've been thinking about learning it because it seems like a lot of people are interested in it, but what kinds of things could I do with it?
    You can make cool music with FoxDot and Supercollider. Source: about 2 years ago
  • Is there something modern like Max MSP, but text syntax, like C-Sound?
    Supercollider (and possibly Faust) might interest you. Eli Fieldsteel's Supercollider tutorials are great. Source: about 2 years ago
  • TidalCycles controlling MPC
    First install SuperCollider. Instructions here. It doesn’t hurt to read a little of the documentation and familiarize yourself with sclang, but not totally necessary. I personally can’t really code anything useful in SC directly. But that’s the cool thing, there are many toolkits built on top of SC (Tidal, Foxdot, Sonic-Pi, others…) that simplify the process of writing musical patterns, and give you a runtime so... Source: about 2 years ago
  • Does a Sound Effect engine exist? Like what Blender does for visual renders, but using physics for soundwaves?
    SuperCollider (or a wrapper like Sonic Pi). Once a commercial MacOS application, it was open sourced some 20 years ago and runs on everything now. Source: about 2 years ago
  • A Quick Introduction to Supercollider
    First download Supercollider from the website. Use the installer for Mac and Windows, for linux there's a source tarball or repo packages that can be used. Next startup supercollider and you should see a code window with a console window to the right and documentation. The documentation window just contains all the documentation which you can browse and the console window contains the server status and standard... - Source: dev.to / over 2 years ago
  • Literature on multichannel sound design
    I'm now working as a developer so I feel like I have some additional skills to bring to the table. Am using SuperCollider which is manipulating sound in code, very powerful but requires solid "theory" knowledge for what I'm trying to achieve, hence the post. Again sorry for misrepresenting my scenario and many many thanks for all your posts. Source: over 2 years ago

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