The term "Rogue-lite" in 2013 was coined by the developers of "Rogue Legacy" to market their game, as instead of true permadeath, in-between runs you would be able to spend resources to get persistent upgrades, like health, damage increases, and unlock new classes (what people nowadays tend to call "meta-progression"). I know because I was there 8 years ago in the thread and the marketing page still has the word... Source: over 2 years ago
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