Rise of Nations was launched back in 2003 but is still considered to be one of the most popular and effective real-time strategy (RTS) games of all time.
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Designed by Brian Reynolds, notable designer of Civilization 2 and Alpha Centauri, Rise of Nations is more concerned about trying to translate the concepts of Civilization and turn-based strategy games in general into real-time than trying to take on Age of Empires directly.
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