I'm seeking recommendations for tools and tips to achieve high-quality results. Specifically, I'd like to know which tools I should use. I've heard that https://plask.ai is excellent, although it may be a bit expensive. Source: 10 months ago
Is the Xsens Awinda starter better than vive trackers and base stations enough to justify spending the extra $2k-3k? I need to record some game animations with finger tracking. I want the animations to be smooth, accurate, not jittery. I Was planning on using my quest 2 for the finger tracking. I've ruled out using posture estimation software like plask.ai and deepmotion animate 3d as I was getting pretty poor... Source: about 1 year ago
Yeah, it's helpful for the AI MoCap. Recently, I am using plask.ai to get the motion and use this addon to lock the foot and recalculate the location of the master/root bone. MoCap suit is more professional, but is more expensive, and has to have an actor to do the action. The AI Mocap is not that accurate but can extract motion directly from videos online. After some clean-up jobs, the result is not bad. Source: over 1 year ago
Look up AI video to animation tools. Here is one (I assume paid ) called https://plask.ai/. Source: over 1 year ago
Yeah, initially I was recording myself doing the movements in my own living room and then using Plask.ai to extract the motion, but the result wasn't perfect, so I started learning animation like 2 months ago and that led to ...well. This :D So I'll most likely just hire someone for the animation at some point during the project. Source: over 1 year ago
There's a new free motion capture website tool called Plask which might be perfect for this kind of thing. It captures motion from any video and you can animate your rigged character with it. Source: over 1 year ago
Naively, I'm thinking of using an AI mocap like plask to assist with animations, namely FPS animations such as handling, firing, and reloading a weapon. There are some concerns though, one being plask seems to be intended for third person perspectives. There also doesn't seem to be many resources for the use of mocap for FPS animations. Source: over 1 year ago
I uploaded the video to Plask.ai [Currently free but will most likley have a paid tier in the future]. Source: over 1 year ago
There are websites now that allow you to upload normal videos of someone performing an action and an "AI" will turn it into an animated armature. plask.ai is what I used for my last 3D video a couple months ago but I'm not sure if it's still around, for free use anyways. You'll more than likely have to clean up the animations, but it could save you some time if you're doing some more difficult actions. And you'll... Source: over 1 year ago
Looks good. I was playing around with https://plask.ai/ to auto add animation to models. Worked fairly well, but needed some cleaning. Source: almost 2 years ago
Hey, you don’t need trackers. With this service you can animate models using just video https://plask.ai. Source: over 2 years ago
The BlazePose software determines the position of the human body based on the camera image. For instance, a fitness app can automatically evaluate your technique, an online store can suggest suitable clothing styles, or games - create an avatar that repeats your actions. Model code is available on GitHub, there is also a demo in the browser. Source: over 2 years ago
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