I made one of the first big commercially successful games with with LÖVE (Move or Die - https://moveordiegame.com/). Highly enjoyed it. We had a devblog, doesn't exist anymore unfortunately. The thing I enjoyed the most was the flexibility of Lua, and the whole framework seemed to adopt that mindset. It gave you all the core pieces you need it (audio, input, physics, rendering), and then got out of your way. The... - Source: Hacker News / 8 months ago
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