Give ModernGL a try, it makes openGL much less awful to work with. Source: over 2 years ago
It uses the python library ModernGL to interface with OpenGL and execute compute shaders, that way it can handle up to 2^26 slimes at 60 fps. I would highly suggest watching Sebastian's video, as it is, as always, awesome. Source: about 3 years ago
Do you know an article comparing ModernGL to other products?
Suggest a link to a post with product alternatives.
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