I run a business called Keygen [^0], and own the @keygen namespace on npm. We’re working on a Node SDK, so this isn’t good to hear. I’ll open up a discussion with them and see what we can do. [^0]: https://keygen.sh. - Source: Hacker News / 11 months ago
I run https://keygen.sh by myself. I built it about 7 years ago and started running it on the side. I went full-time on it in 2020 when it got too big to run on the side. As for trends -- the market is a bit slower these days due to the current economic environment. I've noticed smaller businesses have had a tougher time buying (and staying on), while enterprises have had an uptick. - Source: Hacker News / about 1 year ago
Working on adding “environments” to my business’ API (https://keygen.sh). I’ve gone over 6 years without offering a “sandbox” environment to customers, so I’m excited to finally be working on this one. It’s been quite complex implementatiom-wise, and has touched a lot of surface area, since I want it to support multiple named environments (e.g. staging, dev, one-offs isolated test envs for CI/CD). But it’ll be... - Source: Hacker News / about 1 year ago
I’m currently developing a commercial product with Rust and I was wondering what the best way to distribute and sell licenses for it is. Should I use a third party like keygen or is there an easy way I could get started on implementing my own. I’m out of my depth when it comes to software licensing so I figure I should ask before assuming it’s a task I can take on myself. Source: over 1 year ago
Have you checked https://keygen.sh/, yoyll get ideas there. - Source: Hacker News / over 1 year ago
Some sort of customer portal (or spreadsheet), where the customer can add, remove licences. After payment/confirmation you simply generate a json and encrypt with an async key. In your soft you read that as config file input, that will limit how many users can be created etc. keygen.sh or any other tool might also do it. Source: over 1 year ago
So far I have discovered two paid solutions for software licensing - https://keygen.sh and http://cryptolens.io. Source: over 1 year ago
Https://keygen.sh/ not op, just was toying with it and was happy with outcome, not affiliated or anything, was just good experience to work with, maybe will help you. - Source: Hacker News / almost 2 years ago
We're developing a software for Kubernetes cluster management, and we're offering an enterprise version of it, we were thinking of using https://keygen.sh for license management. Have you used keygen before and recommend it ? Source: almost 2 years ago
I use Torchlight (https://torchlight.dev) for syntax highlighting on a static site (https://keygen.sh) and it’s been great. I use Torchlight’s CLI to precompile the code snippets during the build step. Much better than highlighting client-side with JS. - Source: Hacker News / almost 2 years ago
This is a great idea. I agree that Stripe's API has gotten very complex over the last few years. If you do move forward with the idea, I'd love to help you license and distribute the gem. I run a software licensing API that may be a good fit here. Currently working on making private gems super easy to distribute. Source: almost 2 years ago
Off-the-shelf solutions basically already exist for proving digital ownership as long as you're willing to have a centralised authority. If you're a developer selling games, then congratulations, you're your own centralised authority. Source: about 2 years ago
1. Yes, I’ve been working on generalizing the Lunar specific code for open sourcing it next month. Still WIP because I’m still getting busy with new monitor edge cases. Last month I’ve also found out about Keygen (https://keygen.sh/) which has a really nice offering, and I would have probably chosen it instead of building my own solution if I’d known about it. I’m concerned about uptime with my own solution, I... - Source: Hacker News / about 2 years ago
Do you mean implementing a licence / serial key? Have the user input email and key and then save this to a file that you will read and verify in your code. When someone buys your software you generate a key for them. Ideally, you want to use something like keygen.sh, but you can make your own keygen. For example, using hash(email) then changing positions in the result (e.g. hash[4] = chr(ord(hash[4] ) - n) and... Source: about 2 years ago
p.s. Looking at my real non-tweet-sized implementation — it's pretty crazy how similar our implementations are! If you ever want to guest post on my company's blog, I'd love to have you on. Source: over 2 years ago
I run https://keygen.sh, a software licensing and distribution API. I built it back in 2016 to scratch my own itch and it grew from there. It’s now my full-time job. Still just me. - Source: Hacker News / over 2 years ago
Have you looked at https://keygen.sh ? - Source: Hacker News / over 2 years ago
Andre should take the time to integrate with a managed licensing platform, like https://keygen.sh/. Source: over 2 years ago
Lol this is literally just a clone of the already established https://keygen.sh API... Source: over 2 years ago
Using an API like https://keygen.sh, you are in control of how you “fingerprint” devices, so creating an anonymized fingerprint should be pretty easy using a secure hashing algorithm. You can check out the privacy policy for info on data retention for things such as IPs in log data. Privacy-focused licensing isn’t *super* hard. (Disclaimer: I’m the founder.). - Source: Hacker News / almost 3 years ago
Software-as-a-service. Hopefully it's okay to post: https://keygen.sh. Not a store. Source: almost 3 years ago
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