Even without tools it looked a bit weird, all files in source without minification costs us 27k, its something not needed inside, and if you unpack it with something like https://beautifier.io/ you will see:. - Source: dev.to / about 1 month ago
I can go through the functions that I have wrote in here. Go to js beautifier and paste in the code for easier viewing while reading this. Source: 10 months ago
View source and get the main javascript file https://musicforprogramming.net/client/client.bc21fa59.js then stick it in a beautifier https://beautifier.io/ then grab the most likely looking function, the easiest way is to delete everything that's obviously nothing to do with the animation, then what you have left is the code you want. Source: about 1 year ago
Sprite list from the randomizer can be found at https://alttpr.com/sprites/ with links to the zspr files (copy/paste the output into https://beautifier.io/ to make it more readable). Source: almost 2 years ago
You can use an online service like beautifier.io to try to clean it up a bit. There is no way to get the original human readable JS back though. If you are interested in reading source code, you might have more luck looking at repos on GitHub, which will not be minified. Source: almost 2 years ago
This is fantastic, thank you for the decoded output. I had run it through Beautifier.io to get some of the unicode/hex characters decoded, but this is much more readable. Source: almost 2 years ago
To get the saved decrpyted game, put this in the console "atob(localStorage.b)", and then paste it in https://beautifier.io/ to make it more readable. Source: almost 2 years ago
For anyone who doesn't know, you can actually paste this type of minified/uglified code into a code beautifier, and it will straighten it out and make it easier to read. Source: about 2 years ago
BTW, This is just escaped ASCII chars with variables names encoded as Hex. You can decode it here: https://beautifier.io/ (Unescape printable chars). It takes like two clicks to decode it. Source: about 2 years ago
A tip, paste in the code from https://beta.nft.gamestop.com/main.ad48a3a03de610e8c589.js into beautifier.io, makes it easier to read. Source: about 2 years ago
Try pasting into https://beautifier.io/ first :). Source: about 2 years ago
Best procedure is, to use something like beautifier.io and look, how the sessionstore.json is designed. Source: about 2 years ago
Or you can use something like https://beautifier.io/ and play with its options till you get something like you want. Source: about 2 years ago
It's minifed. Try running it through this: https://beautifier.io. Source: over 2 years ago
This. Except I might suggest also making it readable via pretty-formatting it (adding newlines + indentation between entries). You could try your own custom regex (more difficult) or a third-party like js-beautify (easier but lacks some formatting options). Source: over 2 years ago
If the latter, that is more difficult. If you're savvy enough to use Chrome's debugger, you can probably find how the game represents its state, then create a clone (or heavily modify the existing source code) that stores its state in the same exact way. The game code is heavily obfuscated though (here's a hint: use https://beautifier.io/ to help you out, and make sure the "Unescape printable chars encoded as \xNN... Source: over 2 years ago
Isn't something like https://beautifier.io/ make a code enough to do manual obfuscation? Do you have some examples? Source: over 2 years ago
You can use this website Formatter to format your code, it’s personally a great help for me. Source: almost 3 years ago
Mmm I think, https://beautifier.io/ Can do a better job.. Source: almost 3 years ago
Is there a specific one? I see this one https://beautifier.io which works for js, and html. There doesn't seem to be one for python, which usually only causes problems for me when bringing code back to my editor. Source: almost 3 years ago
Using https://beautifier.io/ I was able to split this 264 kB block of lard into separate lines and trace the fault. The code is relying on this new JavaScript/ECMAscript feature:. Source: about 3 years ago
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