Maybe similar in spirit as idle games: I used to enjoy BoxCar2D where you just sit back and watch cars evolve using genetic algorithm. The original version[1] requires Flash, but looks like someone ported it to HTML5[2]: [1] http://boxcar2d.com/ [2] https://rednuht.org/genetic_cars_2/. - Source: Hacker News / 5 days ago
Watch this for a while, it randomly generates a bunch of triangles and circles, the ones that make it furthest to the right have their code passed onto the next generation with random mutations. In almost no time you'll have a bunch of cars that are evolved specifically for the niche of that track. No guidance needed. Source: 5 months ago
You can actually produce a better analogy with a genetic algorithm. In the linked example, you can watch the evolution of simulated cars. Just take note that while the simulation is a good illustration of evolution, it's also, by necessity, vastly simplified. (I guess running for about 4 billion years would incur off-putting cloud costs.). Source: 5 months ago
This really doesn't require a nural net. You can run similar learning algorithms in your browser. Source: 11 months ago
I learned about genetic algorithms: https://rednuht.org/genetic_cars_2/. Source: about 1 year ago
The idea is to introduce GAs visually first, and so I am hoping to rely on something entertaining (but somewhat abstracted away from them) for the GA itself. Something like this genetic cars algorithm comes to mind. Source: about 1 year ago
Simulated cars are clearly not alive. But you can watch them evolve right in your browser. Source: about 1 year ago
You can literally watch it happen, right now on your computer, by just going to the following website: https://rednuht.org/genetic_cars_2/. Source: about 1 year ago
It might help to watch the process here. Source: over 1 year ago
I love this kind of stuff. Reminds me of genetic cars. Source: over 1 year ago
The original html 5 game, from 9 years or so ago: https://rednuht.org/genetic_cars_2/. Source: over 1 year ago
So, for evolution to take place among machines, design and manufacturing of machine needs to be completely different from what they are now. For example, if we provide machine an instructions and ability to produce more machines based on itself (or, better yet, based on itself and other machines), evolution may take place. In effect, we would have created a new kind of life. Needless to say, there is no way we can... Source: almost 2 years ago
This is the principle behind "genetic algorithms", which are a fairly simple form of machine learning. Instead of becoming an expert in some field so that one can engineer a very precise solution to some problem, the idea goes, we want to leverage computers' ability to programmatically generate millions of minute variations on some basic design, and then test which ones are most efficient. Every generation we... Source: about 2 years ago
This is a great genetic algorithm car simulator - the track (like nature) can be made random and you can tweak some of the mutation rates and such. It's a lot of fun! Source: about 2 years ago
Here's one that runs in the browser. Instead of movements of a character or pendulum, the algorithm tries different combinations of geometry, wheel size, torque, and speed to find a car that can progress along a track. Https://rednuht.org/genetic_cars_2/. Source: over 2 years ago
Https://rednuht.org/genetic_cars_2/ does something like this. You can turn off visualizations and let it run for a while then turn visualizations back on or replay the best result. - Source: Hacker News / over 2 years ago
As an initial primer to help students get their heads around the sheer creative power of random mutation when combined with some kind of selection I usually show my students https://rednuht.org/genetic_cars_2/. Source: over 2 years ago
Generic algorithms This one finds a car that drives far. Fitness is the distance traveled, chromosome is shapes and wheels, and there is crossover and mutation. Not natural selection, but a good way to understand the process. Source: over 2 years ago
So basically this: https://rednuht.org/genetic_cars_2/. Source: over 2 years ago
If you want to watch the process you can simulate the evolution of a perfectly adapted car yourself. Source: almost 3 years ago
One approach is players designing terrain for boxcar 2d - original needs flash, so here's a js version. The existing version evolves "cars" to run over random terrain, that gets rougher as you go. Source: almost 3 years ago
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