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YoDeck is awesome for what it is intended for... DIGITAL SIGNAGE! Dropbox is also good for it's intended purpose... CLOUD STORAGE!
Comparing these two against each other is like comparing an apple to a ballcap... they are completely unrelated. Therefore this comparison is the dumbest of all time!
Based on our record, Scratch seems to be a lot more popular than Yodeck. While we know about 558 links to Scratch, we've tracked only 4 mentions of Yodeck. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Yodeck works offline for up to 30-45 days. It is free for a single screen and the 4GB Player costs $99/unit (unless you have some other player hardware you would like to use, so no need to buy that). As soon as you get it online, it should update the content. Just make sure that you have a big enough data plan. Source: about 1 year ago
We use Yodeck for that. Of course getting a Raspberry Pi right now is the issue. Source: about 1 year ago
Yodeck connects to PowerBI directly from each Player, not from the backend. We do have many customers displaying PowerBI dashboard, and we are now building an even better integration. You could try it out - order a Player for $79, try it out, and if it does not work as you need it, you can always return it and get a refund. Source: over 2 years ago
You might want to check out Yodeck. It’s a hosted solution and you get one free player. They have an image to install on your pi. Source: over 2 years ago
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / about 1 month ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 3 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 5 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 5 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 5 months ago
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