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Yarn Spinner might be a bit more popular than RenPy. We know about 20 links to it since March 2021 and only 16 links to RenPy. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Another option if you don't want to implement it yourself though is to use an already built library. I've been playing with YarnSpinner a little bit recently and I'm liking it so far. I can't give much more details than that, but it's maybe worth a look. At least for some reference. Source: 12 months ago
I looked into other solutions, but haven't tested them yet: (Ink)[https://www.inklestudios.com/ink/] (Yarn)[https://yarnspinner.dev/]. Source: about 1 year ago
I am currently working on a 3d Unity game that uses a classic visual novel interface for conversations with NPCs. I am using Yarnspinner for the VN parts. It's a very powerful and flexible middleware that allows you to write your dialogue trees in a very simple domain-specific language. Source: about 1 year ago
After writing several own dialogue solutions, I decided to use Yarnspinner as a dialogue scripting solution for my latest project. It's really powerful, flexible and easy to use. I see no reason why I would ever want to invent my own again. It comes with a sample dialogue UI, but the website has a guide for how to create your own. Source: over 1 year ago
Find ways to tell those stories without complex mechanics. Visual novels and text adventures are a great example. If you have a budget, hire a good artist and maybe look into voice over actors. If you're short on budget, look into AI to generate images and even to do voice over. As for tools you have Twine, Ink and YarnSpinner, to name s few and, in terms of game engine, don't lose too much time picking one.... Source: over 1 year ago
Food for thought: I have started, stopped, rewrote, given up, and restarted development of a visual novel engine over and over again. My vision is something kind of like Ren'Py[1] but with cross-device game saves, cleaner packaging, improved DRM, better support for complex nonlinear plot development, and better tools for developing game mechanics that go beyond clicking through paragraphs of text. A... - Source: Hacker News / about 2 months ago
This marks the second phase of my expedition into the realm of Artificial Intelligence, the realm of Stable Diffusion, and the intricate domain of Ren’py. - Source: dev.to / 10 months ago
Haven't used it but I hear nothing but good things about Ren'Py for Visual Novels. Source: 10 months ago
You could also try download Renpy 8.1 from the renpy.org to see if that helps if it is something with that copy of Renpy 8.0.3. Source: 11 months ago
You mentioned that your interests lay in more story/narrative roles? Get yourself a good book on Narrative Design, grab Ink+Unity or, better yet, Ren'py (renpy.org) and get to making some Narrative Games! Show your skills in not only writing but implementation. Source: 12 months ago
Twine - Twine is an open-source tool for telling interactive, nonlinear stories.
Ink by Inkle - ink is a popular open source scripting language for branching stories, designed for writers
Unity - The multiplatform game creation tools for everyone.
StoryNexus - StoryNexus allows you to play, and create, storygames: interactive stories in a rich variety of worlds. Create a storygame as a creative experiment, a source of income, an educational tool, a piece of transmedia content or a game for your friends.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Arcweave - Arcweave is the first browser based cloud professional tool for game and narrative design.