Software Alternatives, Accelerators & Startups

XInput VS Unity Multiplayer

Compare XInput VS Unity Multiplayer and see what are their differences

XInput logo XInput

XInput is an API that allows applications to receive input from the Xbox Controller for Windows.

Unity Multiplayer logo Unity Multiplayer

Create real-time, networked games.
  • XInput Landing page
    Landing page //
    2023-02-27
  • Unity Multiplayer Landing page
    Landing page //
    2023-08-17

XInput videos

Redgear Pro Wireless Gamepad | Review after 1 yr | Best Controller | Xinput vs Direct Input

More videos:

  • Review - Razer Raiju Review - Best PS4 and PC Xinput Controller?
  • Review - Steelseries Stratus XL for Windows and Android Bluetooth Game Controller Review - Supports Xinput

Unity Multiplayer videos

No Unity Multiplayer videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to XInput and Unity Multiplayer)
Game Development
48 48%
52% 52
Developer Tools
0 0%
100% 100
Game Engine
66 66%
34% 34
3D Game Engine
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, XInput should be more popular than Unity Multiplayer. It has been mentiond 3 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

XInput mentions (3)

  • what is your unpopular opinion regarding simracing?
    DirectInput dates back to the Win9x days, and the current implementation dates back to the WinXP days. It's officially deprecated by Microsoft, which basically means "stop using it for new development." Its replacements are XInput (the Xbox controller API) and a similar API called Windows.Gaming.Input, intended for UWP applications. Source: over 1 year ago
  • Looking for steering wheels that uses XInput on PC?
    For those unfamiliar with the XInput standard https://learn.microsoft.com/en-us/windows/win32/xinput/xinput-and-directinput. Source: over 1 year ago
  • odd wheel base hardware
    I have experience making Teensy joysticks, so the hardware/firmware side is covered. I'm happy to hear DirectInput is still being used contrary to MS advice https://docs.microsoft.com/en-us/windows/win32/xinput/xinput-and-directinput Https://github.com/redragonx/can2rNET provides the interface to wheelchair control system. Source: over 2 years ago

Unity Multiplayer mentions (2)

  • 3D models, avatars, gestures
    Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: over 1 year ago
  • I teach Unreal. I had an easier time making my game in LittleBigPlanet. That cannot be right, what am I missing.
    I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: about 2 years ago

What are some alternatives?

When comparing XInput and Unity Multiplayer, you can also consider the following products

Amazon GameLift - Amazon Gamelift is a dedicated server platform for online video gaming. Notable customers include High Horse Entertainment, Wargaming Mobile, Gearbox Software, Aon Interactive and Proletariat, Inc... read more.

Photon Engine - Independent networking engine and multiplayer platform.

BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

LibGDX - Libgdx is a Java game development framework that provides a unified API that works across all...

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.