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Based on our record, GDevelop should be more popular than Xamarin Studio. It has been mentiond 75 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I didn't know it existed. https://visualstudio.microsoft.com/vs/mac/. - Source: Hacker News / 8 months ago
Most of the stuff is already available as classical UNIX, then, https://developer.apple.com/xcode/ https://www.oracle.com/java/technologies/downloads https://maven.apache.org/download.cgi https://www.eclipse.org/downloads/ https://dotnet.microsoft.com/en-us/download https://code.visualstudio.com/ https://visualstudio.microsoft.com/vs/mac/ And I am pretty much done. - Source: Hacker News / 9 months ago
Sorry but that’s one of the things it’s can’t do. https://visualstudio.microsoft.com/vs/mac/. If you scroll to the bottom that page they compare vs for Mac with the windows version so you can see how they compare. Source: 10 months ago
Your code looks right I guess (been a long time since I've done C lol) so probably this means something in the build chain is broken. If this is "Visual Studio for Mac" then I think you're out of luck, as far as I can tell VS does not support C/C++ on Mac according to https://visualstudio.microsoft.com/vs/mac/ (VS supports C via its C++ compiler, MSVC, which is not ported to Mac). If you're in VSCode you should be... Source: 11 months ago
I'm not a Mac user, but Visual Studio is available for Mac - if it's anything like its Windows counterpart then it should be a lot more straightforward than trying to set up VSCode. Source: 11 months ago
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community. Take a look at: https://itch.io/game-development/engines/most-projects And https://www.gamedeveloper.com/blogs/the-generous-space-of-alternative-game-engines-a-curation- If you look at both of these you'll see just how many engines there are... - Source: Hacker News / 8 months ago
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/ It has everything you need, is free and its VISUAL PROGRAMMING is fab... - Source: Hacker News / 8 months ago
Another engine that you can consider is GDevelop https://gdevelop.io. Source: 11 months ago
If you’re down for a 2D project checkout GDevelop. It’s designed with a visual workflow in mind and programs with predefined actions and triggers, so if you’re comfortable laying out 2D assets if very easy to make them interactive, without knowing any code. Source: 11 months ago
GDevelop is a free, no-code game engine that uses drag-and-drop functionality and menus to build games. It supports Javascript to impliment more complex code. To find out more go to – How to get started making a video game: GDevelop 5 (part one). Source: 11 months ago
Netbeans - NetBeans IDE 7.0. Develop desktop, mobile and web applications with Java, PHP, C/C++ and more. Runs on Windows, Linux, Mac OS X and Solaris. NetBeans IDE is open-source and free.
Godot Engine - Feature-packed 2D and 3D open source game engine.
C4droid - C4droid is an intelligent IDE and C/C++ compiler, allowing you to create your own application on Android devices.
Unity - The multiplatform game creation tools for everyone.
Orwell Dev-C - The official site of the Bloodshed Dev-C++ update, which is fully portable, and optionally ships with a 64bit compiler.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.