Based on our record, PixiJS seems to be a lot more popular than wxWidgets. While we know about 68 links to PixiJS, we've tracked only 6 mentions of wxWidgets. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I decided to compile from scratch the latest wxWidgets from wxwidgets.org. And I compiled and installed successfully for both X11 and GTK. Source: 8 months ago
Some say qt, others wxwidgets, u++, sfml, here is a video from quick search on wxwidgets and c++ for beginners https://www.youtube.com/watch?v=FOIbK4bJKS8 Choosethem depending on learning curve and where they will take you, you might learn something harder because it takes you farther to where you want to go. Source: over 1 year ago
> Java Swing still lets you make native-looking-and-feeling apps (with some care). I don't know of any new GUI frameworks that let you do the same. That's the whole raison d'être of the (C++) wxWidgets toolkit. [0] It fully commits to using native GUI widgets, rather than impersonating them. (That is, it wraps various other toolkits.) As others have pointed out, the other major cross-platform toolkits (Qt, GTK)... - Source: Hacker News / about 2 years ago
That all being said: We are now all waiting on wxwidgets to release their next stable version so that we can upgrade. It makes no sense to use an unstable version of that upstream, as in its development releases it literally breaks on every patch level release. It also makes no sense to start packaging a custom version of wxgtk just for audacity (the overhead required is just not worth it). Source: over 2 years ago
Looking good is very subjective of course… did you take a look at wxWidgets? https://wxwidgets.org/. - Source: Hacker News / over 2 years ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / about 2 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 3 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 5 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 7 months ago
That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and it’s React binding, React Pixi. - Source: dev.to / 7 months ago
Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.
Three.js - A JavaScript 3D library which makes WebGL simpler.
GTK - GTK+ is a multi-platform toolkit for creating graphical user interfaces.
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
PyQt - Riverbank | Software | PyQt | What is PyQt?
p5.js - JS library for creating graphic and interactive experiences