I became a VUE artist, when VUE 5 was released, and eventually went up the ladder to V.15 Complete. And , where I got tired of waiting hours, to create that "Perfect picture." And , why VUE failed miserably as an animation tool. VUE, for all it's improvements and changes, was basically stuck in the 90's, and still using the archaic frame building architecture found in WINDOWS . AVI. . IF , I wanted to animate anything, IT was going to be limited, and a VERY slow process. I.E. A two minute Ocean Sim, would take days to render, and the output, at best. COOL. but, with the brutally long, render times; IT basically became an expensive, worthless tool.
Would I still recommend this for beginners? - YES, for the simple reason, it introduces them 3-D modeling, and scene development. IT'S also a good tool for matte artists, because creating a simple PHOTO REAL background ,takes very little time.
OVER the years, though, I found the software, was real flakey, and prone to crashing. SO, in the end, I simply got tired of the nonsense, and moved on. I USE UNREAL 5 now, and it's a totally different world. I can create, and a fully animated scene, in a matter of minutes... and in full 3D , and with pre-animated objects. IT was game changer.
SO, final words? I would give VUE a plug , for ease of use, and stunning photo real output, but, would not be my choice for an animation solution. Just, by it's design.
I simply had too many bad experiences with the software. I hope the company focuses more on system stability, instead of adding MORE tweaks. MY assessment of V6.I , was very mixed. IT crashed constantly, yet, eventually was stable enough to use. V.9 , compete was an amazing program, and that's where E-ON got it right. Where they got it wrong, was the product was NOT affordable for the average user, and was also a factor; in me dropping the platform.
Based on our record, Svelte seems to be a lot more popular than Vue. While we know about 352 links to Svelte, we've tracked only 1 mention of Vue. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It says right there: "Play God with the ultimate landscape generator" and that's what it did. You generate a random terrain, mould it to how you want it, set the levels of trees, water, grass, type of sky etc, set the camera position, and then it would render it for you. These days there are many more options: Terragen, Vue, World Machine, World Creator, Instant Terra, Bryce. Source: almost 3 years ago
React has introduced measures like batching state updates, background concurrent rendering and memoization to tackle this. My opinion is that the best way to solve the problem is by improving their reactivity model. The app needs to be able to track the code that should be re-run on updating a given state variable and specifically update the UI corresponding to this update. Tools like solid.js and svelte work in... - Source: dev.to / 25 days ago
Similarly to Promises/A+, this effort focuses on aligning the JavaScript ecosystem. If this alignment is successful, then a standard could emerge, based on that experience. Several framework authors are collaborating here on a common model which could back their reactivity core. The current draft is based on design input from the authors/maintainers of Angular, Bubble, Ember, FAST, MobX, Preact, Qwik, RxJS, Solid,... - Source: dev.to / 27 days ago
Svelte is a powerful web framework that offers a fresh approach to building web applications. Its simplicity, reactivity model, and built-in features make it an excellent choice for developers looking to create efficient and maintainable applications. By following this guide, you should now have a good understanding of how to get started with Svelte and build your first components, routes, and transitions. You can... - Source: dev.to / 30 days ago
Use .NET features (especially dotnet watch) as a setup for a client-side Svelte application, starting from a simple C# console app. - Source: dev.to / 3 months ago
Volar originally was Vue3's language support tool for VScode (I don't know about other editors). By today, volar has become a language indipendent framework to create language tools. It might still be a bit early for the dev with skill issues like me to use it and build some tools, but astro and svelte already use Volar to create their language tools. - Source: dev.to / about 2 months ago
Node.js - Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications
Vue.js - Reactive Components for Modern Web Interfaces
Ruby on Rails - Ruby on Rails is an open source full-stack web application framework for the Ruby programming...
React - A JavaScript library for building user interfaces
Django - The Web framework for perfectionists with deadlines
Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.