I became a VUE artist, when VUE 5 was released, and eventually went up the ladder to V.15 Complete. And , where I got tired of waiting hours, to create that "Perfect picture." And , why VUE failed miserably as an animation tool. VUE, for all it's improvements and changes, was basically stuck in the 90's, and still using the archaic frame building architecture found in WINDOWS . AVI. . IF , I wanted to animate anything, IT was going to be limited, and a VERY slow process. I.E. A two minute Ocean Sim, would take days to render, and the output, at best. COOL. but, with the brutally long, render times; IT basically became an expensive, worthless tool.
Would I still recommend this for beginners? - YES, for the simple reason, it introduces them 3-D modeling, and scene development. IT'S also a good tool for matte artists, because creating a simple PHOTO REAL background ,takes very little time.
OVER the years, though, I found the software, was real flakey, and prone to crashing. SO, in the end, I simply got tired of the nonsense, and moved on. I USE UNREAL 5 now, and it's a totally different world. I can create, and a fully animated scene, in a matter of minutes... and in full 3D , and with pre-animated objects. IT was game changer.
SO, final words? I would give VUE a plug , for ease of use, and stunning photo real output, but, would not be my choice for an animation solution. Just, by it's design.
I simply had too many bad experiences with the software. I hope the company focuses more on system stability, instead of adding MORE tweaks. MY assessment of V6.I , was very mixed. IT crashed constantly, yet, eventually was stable enough to use. V.9 , compete was an amazing program, and that's where E-ON got it right. Where they got it wrong, was the product was NOT affordable for the average user, and was also a factor; in me dropping the platform.
Based on our record, Sketchfab seems to be a lot more popular than Vue. While we know about 106 links to Sketchfab, we've tracked only 1 mention of Vue. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It says right there: "Play God with the ultimate landscape generator" and that's what it did. You generate a random terrain, mould it to how you want it, set the levels of trees, water, grass, type of sky etc, set the camera position, and then it would render it for you. These days there are many more options: Terragen, Vue, World Machine, World Creator, Instant Terra, Bryce. Source: almost 3 years ago
If you need the equipment soon, you can look for available vehicle models on sites such as sketchfab and turbosquid. The models can be imported into Fuzor and the parts animated with sequence animation. Source: 5 months ago
4 - Go to sketchfab (https://sketchfab.com/): You'll find 3D models of the most varied things for free so that you can see them from different angles and allow you to draw assertively. No, you're not going to literally take a photo of these guys' 3D work and paste it into your comic. But you can use their incredible work to help you make a gun, for example, without making perspective errors. Source: 6 months ago
Most project I know use perforce to store a few terabytes of art data and the game project. Another project used Google Drive for the same purpose. Some groups built entire platforms https://sketchfab.com (Epic Games) or https://github.com/nuxeo-archives/nuxeo-platform-3d (Electronic Arts). - Source: Hacker News / 8 months ago
The Sikh Museum Initiative (UK) & sketchfab.com are bringing Sikh history alive through the exploration of Sikh relics and artefacts in 3D, for other good work worth looking https://sketchfab.com/SikhMuseumInitiative. Source: 10 months ago
I get nearly all of the models I use on Sketchfab. There are a ton of institutions like museums and colleges that are scanning and uploading chunks of their collections and you can find a ton of incredible stuff that's available to download. Pretty much everything uploaded from the scientific community is under some form of creative commons license, and pretty much anything downloadable is good for personal use. I... Source: 11 months ago
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