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Based on our record, VRChat should be more popular than Google ARCore. It has been mentiond 29 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
There are standalone headsets that are all in one. It’s technically a gaming system but I’ve used it to watch YouTube music videos in 3d and the VRChat looks cool! https://hello.vrchat.com/ not gonna a lie, everyone is asleep and I’m just up in pain and having flashbacks of my injury and the entire situation. The medical treatments don’t help I’m gonna get Rocket Raccoon tattooed I me cause I resonate with the... Source: 10 months ago
I was going to check the website to see if any of my friends were online before I turned on my headset and what not but I got this error An error occurred during a connection to hello.vrchat.com. The OCSP response does not include a status for the certificate being verified. Source: 11 months ago
... Is it any surprise that my art career never really got off of the ground, but I've made an illustrious career building tools for creatives? Source: about 1 year ago
That being said, this subreddit is for the social game/framework, VRChat, not just general VR discussions. Can definitely understand the confusion though. Source: about 1 year ago
I do think generative AI has some really interesting possibilities for interactive media - but I don't see how it unlocks anything. It's clear there's a market for well-designed and compelling VR chat. VRChat[1] has a large community and had a very active developer community[2]. Facebook had no luck in attracting users in a proven market - there's no reason to believe their products would be more popular after... - Source: Hacker News / about 1 year ago
I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: 11 months ago
If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: about 2 years ago
You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: about 2 years ago
If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
Second Life - Second Life is a virtual reality platform where individuals interact in a virtual world. The software was developed in 2003 by Linden Labs. More than one million people now regularly use the software.
Vuforia SDK - Vuforia is a vision-based augmented reality software platform.
VeeR VR - Global VR video community
Apple ARKit - A framework to create Augmented Reality experiences for iOS
Gather Town - Spatial video-chat worlds for work and play
ARToolKit - The world's most widely used tracking library for augmented reality.