
Unity
Unreal Engine
Godot Engine
Blender
CryENGINE
Autodesk 3DS Max
GDevelop
Stencyl
Rectangle
yabai
Magnet Window Manager
BTT Remote
Moom
Homebrew
AppCleaner
iTerm2
RectangleRectangle is recommended for macOS users looking for a straightforward, lightweight solution to manage application windows. It is particularly beneficial for those who frequently work with multiple applications at once, including developers, designers, and anyone who values a tidy and organized desktop environment.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using โUNITYโ . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Rectangle should be more popular than Unity. It has been mentiond 479 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For game engines, Godot was too young, Unity just released a statement to make the developers give them more money, so we were left with Unreal Engine. - Source: dev.to / 3 months ago
After 10 minutes of digging I managed to find one single screenshot of an actual game built with it. Isn't that the first thing a developer wants to see? https://unity.com/ leads with demos. https://kaijuengine.org/ leads with a block of text claiming it renders cubes faster than Unity. - Source: Hacker News / 7 months ago
Rapidly prototype characters, environments, and textures. In addition, developers use generators to iterate concept art before committing to 3D assets. See how engines like Unity integrate generated assets into pipelines: https://unity.com. - Source: dev.to / 8 months ago
This guide is tailored towards Unity 3D but you can use them for other engines as they are pretty much general. - Source: dev.to / over 1 year ago
When it comes to game development, platforms like Unity, Unreal Engine, and Godot are definitely dominating the scene. They offer tools specifically designed for different needs, whether you're working on mobile and VR/AR projects, aiming for AAA titles, or focusing on indie and 2D games. These platforms provide intuitive user interfaces, extensive platform support, advanced rendering capabilities, and built-in... - Source: dev.to / about 1 year ago
As a both old Linux and now decade user of MacOS, after I got used to no middle-click paste and no focus-follows-mouse: 1. Keyboard shortcuts are Emacs, Ctrl-A: start of line, E: end of line, K: kill selected or to end of line, Y to paste, etc. https://support.apple.com/en-au/102650#text 2. Karabiner elements (FOSS) fixes keyboard mappings outside of the Settings: https://karabiner-elements.pqrs.org/ 3. I have the... - Source: Hacker News / 2 months ago
Every macOS user uses Rectangle.app โ https://rectangleapp.com The ones who don't use it is because they donโt know it exists. - Source: Hacker News / 3 months ago
I use https://rectangleapp.com/ and enjoy it. I have shortcuts to move windows to the left/right half of the screen, and cycle between monitors. This, combined with native cmd+tab and cmd+` is enough for me. - Source: Hacker News / 3 months ago
Rectangle [1] is pretty much essential for me because of this. I use only a few keypresses (maximize window, move to one of the halves of the screen horizontally) but that is enough. My mouse very rately interacts with the borders of any window, or those buttons. I had to click on the green one that you mentioned in order to see what it did (yuck). [1] https://rectangleapp.com/. - Source: Hacker News / 3 months ago
I use Rectangle [1] for window management. I only use three shortcuts: full screen, left half of the screen, and right half of the screen. My editors and chrome are always running in one of these modes. But for other apps like Messages, Notes, Music, etc - yeah I don't usually expand them to full screen. [1] https://rectangleapp.com/. - Source: Hacker News / 3 months ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
yabai - A tiling window manager for macOS based on binary space partitioning
Godot Engine - Feature-packed 2D and 3D open source game engine.
Magnet Window Manager - Magnet Developers
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
BTT Remote - A remote control for you Mac, using your iPhone or iPad