This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than OpenSCAD. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 7 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 10 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 10 months ago
There is also Joyce's Java Version of Euclid's Elements: https://mathcs.clarku.edu/~djoyce/java/elements/elements.html and I'm still impressed by the custom Unity tools which Freya Holmér uses for her videos: https://www.youtube.com/watch?v=jvPPXbo87ds Wish Geogebra was both more capable and widely used: https://www.geogebra.org/ That said, these days if I need to plot out something I just use OpenSCAD:... - Source: Hacker News / 3 months ago
Or you can download OpenSCAD. https://openscad.org. - Source: Hacker News / 8 months ago
As part of the task, I needed code-based CAD and I found one, probably the most popular out there - Openscad https://openscad.org/. It’s well known solution and definitely the learning curve is more gentle, but also not trivial, especially for more complex shapes. - Source: dev.to / 10 months ago
If you once enjoyed POV, check out OpenSCAD. It's quite similar in terms of CSG concepts and primitive animation capability, but more useful for getting actual mechanical design work done. https://openscad.org/. - Source: Hacker News / 11 months ago
There's OpenSCAD, but I don't think it's exactly what you mean https://openscad.org/. - Source: Hacker News / about 1 year ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
FreeCAD - An open-source parametric 3D modeler
Godot Engine - Feature-packed 2D and 3D open source game engine.
LibreCAD - An open source 2D CAD application for Windows, Apple and Linux.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
BRL-CAD - BRL-CAD: Open Source Solid Modeling