This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Meshroom. While we know about 197 links to Unity, we've tracked only 16 mentions of Meshroom. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 16 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 10 months ago
I know there is this github repo Https://github.com/alicevision/meshroom. Source: about 2 years ago
You can input your photos into Meshroom using a capable computer or Colab. Even if you're only interested in some of the depthmaps, you'll have to input a full set of images around the object. It will take 2-4 times longer than default but for your usecase you may want to change the 'Downscale' attribute to 1. Source: about 2 years ago
I know this is r/fossdroid, but I don't think there is any Foss Android application capable of that. However, meshroom came into my mind. It is free and open source with linux support. The downside of it is that you can't create the model right in your phone, but you first need to take many photos to then upload to your computer and process. Source: about 2 years ago
This has been used in Video games for the Better part of decade, already. And you can do this yourself without an iphone with lidar, by taking a lot of pictures of an object from various angles, and then use something like meshroom to make a detailed 3d model of it. Source: about 2 years ago
This is using the Iphones LIDAR, (basiacally laser depth sensor) to get accurate data, but it can be done also be done without it, just with a lot of pictures of all around the object, from various angles, and some software like meshroom. Source: about 2 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Regard3D - Regard3D is a free, multiplatform, open-source structure-from-motion application.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Pix4Dmapper - Photogrammetry software for professional drone-based mapping, purely from images.
Godot Engine - Feature-packed 2D and 3D open source game engine.
ContextCapture - Acute3D develops breakthrough photogrammetry software solutions to automatically turn photos into photorealistic high resolution 3D models