Looker is a business intelligence platform with an analytics-oriented application server that sits on top of relational data stores. The Looker platform includes an end-user interface for exploring data, a reusable development paradigm for creating data discovery experiences, and an extensible API set so the data can exist in other systems. Looker enables anyone to search and explore data, build dashboards and reports, and share everything easily and quickly.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Looker. While we know about 204 links to Unity, we've tracked only 14 mentions of Looker. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 9 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 12 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 12 months ago
Then in the "foldername" you can have 5 folders, each one for each of the groups. This means that when group1 enters looker.com, his default page will be the "foldername", which contains group1folder (he cannot see the rest of the folders if you have set the permissions correctly for each folder). Source: about 2 years ago
Even if you want to make Wide Tables, combining fact and dimensions is often the easiest way to create them, so why not make them available? Looker, for example, is well suited to dimensional models because it takes care of the joins that can make Kimball warehouses hard to navigate for business users. - Source: dev.to / over 2 years ago
We take daily snapshots of test results, aggregate them, and send Looker dashboards to the appropriate teams. - Source: dev.to / about 3 years ago
Dashboard: I like to use Datastudio because it's easy (just like using google sheets), but you can also try out Looker. Source: over 3 years ago
For Growth and larger, I would recommend Looker. The only reason I wouldn't recommend it for the smaller company stages is that the cost is much higher than alternatives such as Metabase. With Looker, you define your data model in LookML, which Looker then uses to provide a drag-and-drop interface for end-users that enables them to build their own visualizations without needing to write SQL. This lets your... - Source: dev.to / over 3 years ago
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