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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than HackDesign. While we know about 204 links to Unity, we've tracked only 5 mentions of HackDesign. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / 27 days ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 7 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 10 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 10 months ago
I recall the HackDesign website/course being great a few years ago! Not sure about now, but used to be free...! https://hackdesign.org/. - Source: Hacker News / over 1 year ago
For short-form lessons, applied knowledge, and tooling intros https://hackdesign.org also has a decent set of resources. Source: almost 2 years ago
What specifically do you want to get better at? Visual design or interaction design? Try these: https://hackdesign.org/ https://www.interaction-design.org/courses/ui-design-patterns-for-successful-software https://www.manning.com/books/usability-matters https://pragprog.com/titles/lmuse2/designed-for-use-second-edition/ https://designcode.io/ui-design-for-developers https://www.learnui.design/newsletter.html... - Source: Hacker News / about 2 years ago
There is also a cool free resource online for learning design - https://hackdesign.org/. Source: over 2 years ago
Hack Design is a design course as well as a curated list of resources and tools: https://hackdesign.org/ It's not limited to web design (though resources relevant to web design make up a large part of the course) but addresses design fundamentals such as colour theory and typography, too. - Source: Hacker News / over 3 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Smashingmagazine - Smashing Magazine delivers useful and innovative information to Web designers and developers. Their aim is to inform about the latest trends and techniques in Web development.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Awwwards - Awwards focuses on web design and has an awards system that highlights exceptional design.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
CSS-Tricks - CSS-Tricks is a website about websites.