Codacy automates code reviews and monitors code quality on every commit and pull request reporting back the impact of every commit or pull request, issues concerning code style, best practices, security, and many others. It monitors changes in code coverage, code duplication and code complexity. Saving developers time in code reviews thus efficiently tackling technical debt. JavaScript, Java, Ruby, Scala, PHP, Python, CoffeeScript and CSS are currently supported. Codacy is static analysis without the hassle.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Codacy. While we know about 204 links to Unity, we've tracked only 4 mentions of Codacy. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
I'm trying to use Codacy to review my code. One of the issues is regarding the use of the "setcookie" function. Source: over 3 years ago
Does anyone have an example on how to get this conversion done on github actions where I can convert the *.coverage file into a *.xml file for uploading to codacy.com. Source: almost 4 years ago
Online analysisFinally, if you want a simple way to analyze your code without having to manually configure everything locally, you can use an online code review service such as Codacy (shameless plug here). We already integrate some of the mentioned detection tools in this article and we are working every day to improve the service. The other main benefit of using automated code review tools is to allow you to... - Source: dev.to / about 4 years ago
Because you care and because you always want to be better, automation is a great way to optimize your review workflow process. Go ahead and do a quick search on Google for automated code reviews and see who better fits your workflow. You'll find Codacy on your Google search and we hope you like what we do. - Source: dev.to / about 4 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
SonarQube - SonarQube, a core component of the Sonar solution, is an open source, self-managed tool that systematically helps developers and organizations deliver Clean Code.
Godot Engine - Feature-packed 2D and 3D open source game engine.
CodeClimate - Code Climate provides automated code review for your apps, letting you fix quality and security issues before they hit production. We check every commit, branch and pull request for changes in quality and potential vulnerabilities.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
CodeFactor.io - Automated Code Review for GitHub & BitBucket