This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than AudioPen. While we know about 204 links to Unity, we've tracked only 5 mentions of AudioPen. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 9 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 12 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 12 months ago
Hey everyone, IOS dev novice here. I'm looking to build an interactive widget that has capabilities similar to this application: https://audiopen.ai/. Source: over 1 year ago
Take a look at audiopen.ai , they have the same concept. Source: almost 2 years ago
No list of audiopen.ai (should be under "essential tools to have") nor something fun like selfgazer.com. Audiopen is this insane app that records any of your conversations, then analyzes and summarizes them - seriously I can't stress enough how anyone reading this comment should try it. Source: almost 2 years ago
I've replied in this thread already, but can't reiterate enough the power of audiopen.ai for note taking. It will change your game, 100% - someone even replied to my previous comment that they already signed up for the lifetime subscription! Go and give it a shot - you just install the app, and run it while you're having a conversation. It'll then break down your convo into the most important points, and give you... Source: almost 2 years ago
You can take this to the next level with audiopen.ai. Seriously, don't sleep on it, it is next-level stuff and does exactly what you're talking about here, just better. Source: almost 2 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Otter.ai - Your AI meeting assistant that takes live notes and generates summaries and other insights using Meeting GenAI.
Godot Engine - Feature-packed 2D and 3D open source game engine.
TalkNotes - Create transcripts, blog posts, video scripts & more. Just talk casually and let the AI handle the rest! Works in 50+ languages.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Taped.ai - Taped.ai is an AI tool that quickly transcribes and summarizes audio, images, and text. It reimagines note-taking with AI by transforming messy thoughts into organized notes.