Apiary is recommended for teams looking for a collaborative platform to design, document, and test RESTful APIs. It is particularly beneficial for developers who value real-time feedback, interactive documentation, and seamless integration with other tools in their development workflow.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Apiary. While we know about 204 links to Unity, we've tracked only 8 mentions of Apiary. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 12 months ago
Apiary, based on the API Blueprint format, provides a simple, markdown-based approach to API design and documentation. It focuses on collaboration and allows teams to design, mock, and document APIs efficiently. - Source: dev.to / 6 months ago
Apiary.io — Collaborative design API with instant API mock and generated documentation (Free for unlimited API blueprints and unlimited users with one admin account and hosted documentation). - Source: dev.to / over 1 year ago
As for the actual process of building the contract, what works well for me is using API Blueprint-style Markdown in a compatible tool like Apiary, which renders your content into Swagger-like documentation as you type. This way, I and others can mutually "live-scribe" the API contract as we discuss, and seeing it on-screen helps to get people on the same page (and sometimes highlight potential issues that would... Source: about 2 years ago
Can design your own mock rest api using https://apiary.io/. Source: over 2 years ago
I use service apiary to generate a JSON response from the server:. - Source: dev.to / about 3 years ago
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Postman - The Collaboration Platform for API Development
Godot Engine - Feature-packed 2D and 3D open source game engine.
Django REST framework - Django REST framework is a toolkit for building web APIs.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Apigee - Intelligent and complete API platform