Software Alternatives, Accelerators & Startups

Unity Multiplayer VS XInput

Compare Unity Multiplayer VS XInput and see what are their differences

Unity Multiplayer logo Unity Multiplayer

Create real-time, networked games.

XInput logo XInput

XInput is an API that allows applications to receive input from the Xbox Controller for Windows.
  • Unity Multiplayer Landing page
    Landing page //
    2023-08-17
  • XInput Landing page
    Landing page //
    2023-02-27

Unity Multiplayer videos

No Unity Multiplayer videos yet. You could help us improve this page by suggesting one.

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XInput videos

Redgear Pro Wireless Gamepad | Review after 1 yr | Best Controller | Xinput vs Direct Input

More videos:

  • Review - Razer Raiju Review - Best PS4 and PC Xinput Controller?
  • Review - Steelseries Stratus XL for Windows and Android Bluetooth Game Controller Review - Supports Xinput

Category Popularity

0-100% (relative to Unity Multiplayer and XInput)
Developer Tools
100 100%
0% 0
Game Development
53 53%
47% 47
Game Engine
37 37%
63% 63
App Development
100 100%
0% 0

User comments

Share your experience with using Unity Multiplayer and XInput. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, XInput should be more popular than Unity Multiplayer. It has been mentiond 3 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Unity Multiplayer mentions (2)

  • 3D models, avatars, gestures
    Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: over 1 year ago
  • I teach Unreal. I had an easier time making my game in LittleBigPlanet. That cannot be right, what am I missing.
    I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: about 2 years ago

XInput mentions (3)

  • what is your unpopular opinion regarding simracing?
    DirectInput dates back to the Win9x days, and the current implementation dates back to the WinXP days. It's officially deprecated by Microsoft, which basically means "stop using it for new development." Its replacements are XInput (the Xbox controller API) and a similar API called Windows.Gaming.Input, intended for UWP applications. Source: over 1 year ago
  • Looking for steering wheels that uses XInput on PC?
    For those unfamiliar with the XInput standard https://learn.microsoft.com/en-us/windows/win32/xinput/xinput-and-directinput. Source: over 1 year ago
  • odd wheel base hardware
    I have experience making Teensy joysticks, so the hardware/firmware side is covered. I'm happy to hear DirectInput is still being used contrary to MS advice https://docs.microsoft.com/en-us/windows/win32/xinput/xinput-and-directinput Https://github.com/redragonx/can2rNET provides the interface to wheelchair control system. Source: over 2 years ago

What are some alternatives?

When comparing Unity Multiplayer and XInput, you can also consider the following products

Photon Engine - Independent networking engine and multiplayer platform.

Amazon GameLift - Amazon Gamelift is a dedicated server platform for online video gaming. Notable customers include High Horse Entertainment, Wargaming Mobile, Gearbox Software, Aon Interactive and Proletariat, Inc... read more.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Cinemagraph Pro - Cinemagraph Pro makes creation super-easy and fast.