Software Alternatives, Accelerators & Startups

Unity Multiplayer VS Metaplay.io

Compare Unity Multiplayer VS Metaplay.io and see what are their differences

Unity Multiplayer logo Unity Multiplayer

Create real-time, networked games.

Metaplay.io logo Metaplay.io

Build and operate Unity games at scale, featuring a liveops platform, game economy pipelines, scalable cloud servers, game programming tools, and more.
  • Unity Multiplayer Landing page
    Landing page //
    2023-08-17
Not present

Metaplay is the only backend that's purpose-built to handle every stage of production of a top-tier mobile game, from your first line of code right through to liveops and player support.

That means Metaplay comes with everything you need not only to get started making your game, but also to ensure you can scale it reliably, and serve your players better than any other game can once you make it big.

When you start developing your game, Metaplay's built-in workflows and tooling help you work better and faster, while features common to top-grossing games are built-in if you need them, saving you more precious development time.

Once your game is shipped, you can rely on Metaplay's robust and battle-tested cloud infrastructure to support you as you scale. And when you get to the top, Metaplay has the tools you'll need to quickly and effectively operate your game and serve millions of players per day, like data management pipelines, over-the-air update capabilities, and more.

Because Metaplay is fully customisable and extensible, it's easy to add new features and modify existing ones whenever you need to.

Crucially, Metaplay ships as source code deployed into your own cloud, so you'll always be in full control over your game and your data.

Ultimately, making games with Metaplay is the only way to guarantee the exact same security, flexibility and control as a custom top-tier in-house backend, without having to make or manage it yourself.

Category Popularity

0-100% (relative to Unity Multiplayer and Metaplay.io)
Developer Tools
87 87%
13% 13
Game Development
68 68%
32% 32
Game Engine
60 60%
40% 40
App Development
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, Unity Multiplayer seems to be more popular. It has been mentiond 2 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Unity Multiplayer mentions (2)

  • 3D models, avatars, gestures
    Unity is what they are using, I just know from seeing it in the browser code and researched it a little last year. https://unity.com/solutions/build-backend. Source: over 1 year ago
  • I teach Unreal. I had an easier time making my game in LittleBigPlanet. That cannot be right, what am I missing.
    I never said that Unreal is bad for non BRs, just that it is very good for BRs. The amount of work they put into making Fortnite work as well as it does puts it way above anything else for large match based shooters. I agree that Unity's old multiplayer code was an absolute mess, and I would have previously suggested using a third party solution. I was saying that I've heard good things about their new multiplayer... Source: about 2 years ago

Metaplay.io mentions (0)

We have not tracked any mentions of Metaplay.io yet. Tracking of Metaplay.io recommendations started around May 2023.

What are some alternatives?

When comparing Unity Multiplayer and Metaplay.io, you can also consider the following products

Photon Engine - Independent networking engine and multiplayer platform.

Photon - The fastest way to build beautiful Electron apps using simple HTML and CSS.

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Pragma - The home base for Ethereum developers.

Colyseus - Multiplayer Game Server for Node.js. Focus on the gameplay instead of networking.