Tree Studio is a product born from TwistedBrush Pro Studio but with a focus on 2D tree creation with a simpler, streamlined interface. Internally the same great TwistedBrush brush engine is used but with a single focus of making it easy to create trees of specific types. Tree Studio has pairs of brushes for each tree type - one for the frame and one for the leaves. The frame is algorithmically generated so it will be different each time. This allows you to create an endless variety of each tree type.
✔ Easy 2D Tree Creation
✔ 120+ Brushes for Painting Broadleaf Trees, Conifers, Palms, Cacti, Grass, Ground Covers and Utilities
✔ A Universal Tree Brush Set for Easy Creation of Custom Trees
✔ Different Painting Styles
✔ Powerful Brush Editing
✔ Layers, Transparency and Mask Support
✔ Clips, Tracing Paper & Reference Image Support
✔ Extensive Tool Set
✔ Convenient Sketchbook System
✔ Clean User Interface & Different Color Themes
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Based on our record, SpeedTree seems to be more popular. It has been mentiond 7 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Tech making development faster/easier. Not every game is cutting edge technology. A lot of great games doesn't necessarily have cutting edge visual either. Different game engines have different ways of facilitating game development. Then there's softwares that can be used to plug in those engines to further cut cost by just purchasing a solution. Some people example are Speedtree (significantly less costly to use... Source: over 1 year ago
I'm saying it's weird that you think bespoke crates are what makes a AAA game, it's also weird that you think AAA games don't use asset libraries. Source: over 1 year ago
Speaking of simulations, you also need the physics engine, which provides things like collision/bullet detection, damage/explosion simulations, deformations, environment manipulation (see: tyres of cars in GTA V when you shoot them; using telekinesis in Control to break up concrete, etc). There is an entire company, SpeedTree dedicated to just providing realistic trees for games and films. The Witcher 3 uses... Source: almost 2 years ago
Proc Gen is used across the entire industry for a myriad of reasons, for example, "Speed Tree" which is a very heavily used 3rd party suite of tools that allows users to generate foilage and enviroments rapdily. Source: almost 2 years ago
I'd read this as, "crafting an entire city manually by hand from skyscrapers down to a single piece of trash is a huge undertaking - let's develop some brand new tools to help automate some of this". Think "SpeedCity" instead of tools like "SpeedTree". Source: over 2 years ago
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Arbaro - Arbaro is an implementation of the tree generating algorithm described in Jason Weber & Joseph...