Software Alternatives & Reviews

TrainAway VS VeeR VR

Compare TrainAway VS VeeR VR and see what are their differences

TrainAway logo TrainAway

Find and access gyms near you.

VeeR VR logo VeeR VR

Global VR video community
  • TrainAway Landing page
    Landing page //
    2019-09-12
  • VeeR VR Landing page
    Landing page //
    2022-10-06

TrainAway videos

How To Use TrainAway

VeeR VR videos

VeeR VR Review

More videos:

  • Review - Veer VR Review & Gameplay on the Oculus Rift - Free To Play

Category Popularity

0-100% (relative to TrainAway and VeeR VR)
Health And Fitness
100 100%
0% 0
Virtual Reality
0 0%
100% 100
Sport & Health
100 100%
0% 0
Games
0 0%
100% 100

User comments

Share your experience with using TrainAway and VeeR VR. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, TrainAway seems to be more popular. It has been mentiond 1 time since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

TrainAway mentions (1)

  • Best gyms you've ever visited?
    Trainaway.fit is probably the closest thing to what you mentioned, as they cover many countries. However, they only sell day passes. I used them a few years ago. Source: almost 2 years ago

VeeR VR mentions (0)

We have not tracked any mentions of VeeR VR yet. Tracking of VeeR VR recommendations started around Mar 2021.

What are some alternatives?

When comparing TrainAway and VeeR VR, you can also consider the following products

Classpass - Workout at the best studios in your city.

VRChat - Create and play in virtual worlds with others

Gympass - Gympass is a fitness discovery platform connecting the world's network of fitness facilities to companies and its employees.

Spatial - Collaborate from anywhere in AR

Fitt - Discover health & fitness in your city

Second Life - Second Life is a virtual reality platform where individuals interact in a virtual world. The software was developed in 2003 by Linden Labs. More than one million people now regularly use the software.