The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than Toolkit for CreateJS. While we know about 446 links to Godot Engine, we've tracked only 1 mention of Toolkit for CreateJS. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Yes, but the HTML50-output options leave a lot to be desired - it's not as simple as taking an existing multi-megabyte *.fla file from 2004, opening it in Animate CC and going File > Export - there's a whole bunch of incompatibility and breaking-changes involved, some are listed here: https://helpx.adobe.com/animate/using/creating-publishing-html5-canvas-document.html What's kinda interesting to me is that... - Source: Hacker News / 8 months ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / 7 days ago
Https://godotengine.org/ and export to web . - Source: Hacker News / 7 days ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 3 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 4 months ago
Fair enough! I’d personally recommend Godot, because it’s FOSS, has a really nice way of doing things (in my opinion), and a language that’s similar enough to Go that when I was first learning Go I’d frequently use terms from GDScript! It’s the kind of think you can learn in a few hours. Give it a shot if you’re just getting into dev! Source: 5 months ago
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