This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than The Forge. While we know about 197 links to Unity, we've tracked only 6 mentions of The Forge. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Aside from that The Forge is also: https://theforge.dev/ They're contractors who can help with building engines or updating them. Pretty sure a while back when we learned The Forge was used, research indicated the only thing they had helped with was Vulcan support as that's all they said they'd done on their portfolio where they listed BGS. Source: about 1 year ago
We know they're overhauling almost every aspect of the engine (E3 trailer was essentially a demo of Creation Engine 2) and they've hired a ton of talent specifically for that initiative. One example off the top of my head, the hired the lead animations engineer from Saints Row IV to rebuild that system. They're apparently also working with the Forge team on some of the engine stuff. Source: over 2 years ago
Bethesda hired The Forge to work on the engine. https://theforge.dev this was discovered on their GitHub page where they slid in that they worked on the engine. https://github.com/ConfettiFX/The-Forge. Source: almost 3 years ago
I'm trust this API more than Godot because it has been use by Super Giants to create Hades which won many awards and become popular game. Also Forge team work with many AAA company. (COD, Spider Man PS4, Bethesda new engine for Starfield) https://theforge.dev/ and not just that the guy behind this is Wolfgang Engel. Source: almost 3 years ago
They did get https://theforge.dev/ to help with their optimization so hopefully this will be a thing of the past. Source: about 3 years ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 25 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 10 months ago
Pygame - Pygame is a set of Python modules designed for writing games.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Amazon SageMaker - Amazon SageMaker provides every developer and data scientist with the ability to build, train, and deploy machine learning models quickly.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Godot Engine - Feature-packed 2D and 3D open source game engine.
MOS - Lightweight game engine.