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I'd say Scratch is the #1 way kids to day are introduced to programming For parent that have some 8bit experience, Pico-8 (LUA) is also relatively popular. It's basically like running an Apple 2, Atari 800, Commodore 64 as if it booted into LUA instead of Basic. You can trivially draw things, and peak and poke bytes into "Screen memory" if you want to feel like you're "touching the hardware" JavaScript is also... - Source: Hacker News / 6 months ago
You can always look at the help videos by Shiffman at (the coding train) Specifically: help guide to p5js. Source: 12 months ago
> how do I get him learning programming in a fun way? Processing / P5.js can be pretty fun to learn. You use a real programming language to create art and animations. With little code you can get a circle on the screen, then making it move, then following your mouse, then adding other shapes, then changing colour depending on some event… It’s conductive to experimentation and a way to gradually introduce concepts.... - Source: Hacker News / about 1 year ago
Another great free site https://thecodingtrain.com/ to have in your pocket :D have fun out there! Source: over 1 year ago
a lot of the techniques learned from: https://thecodingtrain.com/. Source: over 1 year ago
And canvas felt almost natural and invoked heavy nostalgia from the first time I touched keyboard and wrote primitive program to draw a house out of lines utilizing Basic. Later on I had a chance to broaden my expertise, when I was doing my hobby game project with Pixi and small bits and pieces on FindLabs pages. - Source: dev.to / about 1 month ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / 3 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 4 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 6 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 9 months ago
p5.js - JS library for creating graphic and interactive experiences
Three.js - A JavaScript 3D library which makes WebGL simpler.
Nature of Code - How can we capture the unpredictable evolutionary and emergent properties of nature in software?
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
Processing - C++ and Java programming at the speed of thought.
CodeCombat - Learn programming with a multiplayer live coding strategy game.