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Based on our record, The Book of Shaders seems to be more popular. It has been mentiond 145 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
FYI apparently the www.* link doesn't actually have the menu for some reason? It's just the world graphic and a blank menu bar. You need to visit http://thebookofshaders.com/. - Source: Hacker News / 25 days ago
Yes, but you can learn it! 1. Get inspired, get motivated. Shaders like these are breathtaking: https://www.shadertoy.com/view/l3cfW4 2. Watch "Learn to paint with mathematics" to see a simple shader being built gradually: https://www.youtube.com/watch?v=0ifChJ0nJfM 3. Work through https://thebookofshaders.com/. - Source: Hacker News / 4 months ago
The Book of Shaders (https://thebookofshaders.com/) perhaps? It's about shaders rather than geometry but it felt like a good introduction to generating things with programmatically. - Source: Hacker News / 6 months ago
In the code above we are creating both a vertexShader and fragmentShader constant and storing the shader code in them. The Book of Shaders is a great resource for learning how to write GLSL code. - Source: dev.to / 7 months ago
I just started studying shaders. Thanks to thebookofshaders.com for getting me started. I managed to get a grasp on making moving lines with sin and cos, and that enabled me to make fancy backgrounds for my 2D game. Now I simply wanted to apply a moving sin line to a texture so I could get the classic "gleam" effect for a 2D asset in my game. But this got weird. Source: over 1 year ago
Shadertoy - Build shaders, share them, and learn from the best community.
SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders
GLSL Sandbox - An online GSGL Shader Gallery and live development tool.
Shader Editor - Android app to create GLSL shaders and use them as live wallpaper
KodeLife - Real-time GPU shader editor, live-code performance tool and graphics prototyping sketchpad.
Shade - Pro Shader Editor - Create shaders on iPad or iPhone with a full-featured node based interface.