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Based on our record, The Book of Shaders seems to be more popular. It has been mentiond 146 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I like https://thebookofshaders.com/ . It’s unfinished and I don’t think it’s been updated in years, but what’s there is pretty good. - Source: Hacker News / 3 days ago
FYI apparently the www.* link doesn't actually have the menu for some reason? It's just the world graphic and a blank menu bar. You need to visit http://thebookofshaders.com/. - Source: Hacker News / 30 days ago
Yes, but you can learn it! 1. Get inspired, get motivated. Shaders like these are breathtaking: https://www.shadertoy.com/view/l3cfW4 2. Watch "Learn to paint with mathematics" to see a simple shader being built gradually: https://www.youtube.com/watch?v=0ifChJ0nJfM 3. Work through https://thebookofshaders.com/. - Source: Hacker News / 4 months ago
The Book of Shaders (https://thebookofshaders.com/) perhaps? It's about shaders rather than geometry but it felt like a good introduction to generating things with programmatically. - Source: Hacker News / 6 months ago
In the code above we are creating both a vertexShader and fragmentShader constant and storing the shader code in them. The Book of Shaders is a great resource for learning how to write GLSL code. - Source: dev.to / 7 months ago
Shadertoy - Build shaders, share them, and learn from the best community.
SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders
GLSL Sandbox - An online GSGL Shader Gallery and live development tool.
KodeLife - Real-time GPU shader editor, live-code performance tool and graphics prototyping sketchpad.
Shader Editor - Android app to create GLSL shaders and use them as live wallpaper
Shdr - Shdr is an online ESSL (GLSL) shader editor, viewer and validator powered by WebGL.