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The Binding of Isaac VS Brogue

Compare The Binding of Isaac VS Brogue and see what are their differences

The Binding of Isaac logo The Binding of Isaac

The Binding of Isaac is a 2011 independent video game designed by Edmund McMillen and Florian Himsl.

Brogue logo Brogue

Brogue is a Roguelike game for Mac OS X, Windows and Linux by Brian Walker.
  • The Binding of Isaac Landing page
    Landing page //
    2018-11-10
  • Brogue Landing page
    Landing page //
    2023-04-17

The Binding of Isaac videos

The Binding of Isaac Afterbirth+ review

More videos:

  • Review - The Binding of Isaac: Afterbirth+ Review
  • Review - An Honest Review: The Binding of Isaac

Brogue videos

Brogue - (Fantasy Dungeon Crawl Roguelike Game)

More videos:

  • Review - This Is... Brogue (PC/Mac/Linux)
  • Review - Brogue Workshop Shoe Review

Category Popularity

0-100% (relative to The Binding of Isaac and Brogue)
CMS
100 100%
0% 0
Action
0 0%
100% 100
Games
57 57%
43% 43
Adventure
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Brogue seems to be more popular. It has been mentiond 23 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

The Binding of Isaac mentions (0)

We have not tracked any mentions of The Binding of Isaac yet. Tracking of The Binding of Isaac recommendations started around Mar 2021.

Brogue mentions (23)

  • Dijkstra Maps Visualized
    I believe the original author of most of this content was Brian Walker, creator of brogue, which uses Dijkstra maps to great effect. In my opinion, brogue is the greatest 'modern' traditional roguelike. Latest 'community' version: https://github.com/tmewett/BrogueCE original game: https://sites.google.com/site/broguegame/. - Source: Hacker News / over 1 year ago
  • game recs
    The Ground Gives Way and Brogue(follow the link to the Community Edition) are, in my opinion, the best introductions to traditional roguelikes out there. Source: over 1 year ago
  • Hades is the best-designed roguelike I've ever played
    To start, I would recommend Brogue or The Ground Gives Way. Both are very simplified and have an accessible, modern approach. Tales of Maj'Eyal, while more complex, also a more modern game feel to it that might be appealing. There are two main types of roguelike gameplay: dungeon delvers, and expansive open worlds. Both Brogue and TGGW are the former, so it's easy to jump into a game, get the basic idea, and get... Source: over 1 year ago
  • Shovel Knight Dig - Review Thread
    Personally, I very much recommend Brogue (its subreddit). It's a difficult game, but it is free and will certainly scratch that problemsolve-itch. Say, you are on a stroll alongside a cliff, and you come across a nasty group of spearwielding goblins, backed up by priests that cover them in magical shields? This encounter is not a nut that you can crack by engaging them head on, as you only have a dagger as of now.... Source: over 1 year ago
  • Quick question regarding copyright and old roguelikes!
    Great news! For Brogue, [Brian Walker’s email](penderprime@gmail.com) is public so you can reach out to him there to ask if he’s cool with it. Source: almost 2 years ago
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What are some alternatives?

When comparing The Binding of Isaac and Brogue, you can also consider the following products

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Shattered Pixel Dungeon - A Roguelike RPG, with randomly generated levels, items, enemies, and traps!

Enter the Gungeon - Enter the Gungeon is a gunfight dungeon crawler following a band of misfits seeking to shoot, loot, dodge roll and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past.

NetHack - NetHack is a single player dungeon exploration game that runs on a wide variety of computer...