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textadventures.co.uk might be a bit more popular than WrittenRealms. We know about 20 links to it since March 2021 and only 14 links to WrittenRealms. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Although I've been a fan of playing Text Adventures since I was a youngen, I've never dabbled in trying to create one of my own before. Recently I've been teaching myself how to use Quest 5 to create my own sci-fi adventure that's set on an abandoned spaceship. Stereotypical concept granted but I'm fascinated with most things sci-fi. I've just uploaded a demo onto textadventures.co.uk and would love any feedback... Source: about 1 year ago
I think Quest (the program available at textadventures.co.uk) works that way, inserting objects, descriptions and connections through a menu with no coding. It doesn't have the flexibility of Inform, TADS, etc., but it might a good option for what you're looking for. Source: over 1 year ago
And, just for fun, here's a piece of free gaming software: Quest, a little program that lets you make your own old-school text based adventure games. Source: over 1 year ago
And I'm pretty sure there's a ton out there. Http://textadventures.co.uk/. Source: over 1 year ago
You may also play the game at textadventures.co.uk by going to this link: http://textadventures.co.uk/games/view/mieqf0ssskw-ecq102rfag/living-a-lie. Source: over 1 year ago
For a real 'ease them into it' experience, there's written realms, which has a lovely modern UI. However, I did find that once you get past the tutorial it's a little confusing/sparse. Similar goes for Genesis - beautifully remade tutorial, great ascii map etc. Extremely old, so a lot of detail, but also a bit overwhelmingly huge and sprawling once you're out there. I would describe both as easy to navigate. Source: about 1 year ago
Https://writtenrealms.com/ is an attempt at just that, but I personally feel their interface could use some improvements - playing through sub menus suck, and it still require text input for some basic actions in-between, which makes it cumbersome on mobile as it tries to blend both menu gameplay and typing gameplay. It is also very slow to navigate menus and battles etc. The game also runs on community generated... Source: over 1 year ago
If you want to make your own text based game, to begin, use some sort of website tool such as https://writtenrealms.com/. Source: over 1 year ago
Written Realms has a great playable experience in-browser, even on a phone. I'm not sure if there are others with a similar mobile-friendly web client. Having a client-free mobile experience like that is a long term goal of mine for the mud I'm working on, but it is tough on a 25 year old codebase that was designed for telnet. :). Source: almost 2 years ago
Lots exist today, quick search Https://writtenrealms.com. Source: almost 2 years ago
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