Switchboard is an async-first collaboration platform that helps you move faster with fewer meetings. You can share ideas, give feedback, and make decisions in interactive rooms for projects, dashboards, and meetings. The expansive canvas in each room gives you space to visually organize and share applications, files, and documents. You can work in the room by yourself or teams can flip on video to meet in the place where all their work is ready to go.
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Based on our record, PixiJS seems to be a lot more popular than Switchboard App. While we know about 68 links to PixiJS, we've tracked only 1 mention of Switchboard App. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It would be nice to see actual examples. We use an infinite canvas (https://switchboard.app), but it's hard for me to map the objects we have on our virtual-desktop-like-canvas with the file format described here. The items on our infinite canvas is more akin to a desktop app, where most objects are application windows. - Source: Hacker News / about 2 months ago
The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / about 2 months ago
Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 3 months ago
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 5 months ago
Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 7 months ago
That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and it’s React binding, React Pixi. - Source: dev.to / 7 months ago
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