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Based on our record, Pixi.js should be more popular than Svbtle. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I've used a number of platforms over the years, from Wordpress to https://svbtle.com/. Source: almost 2 years ago
I use https://svbtle.com as a blogging platform about once a month. The past couple of days it has returned a 503 [1]. Nothing came up on Twitter or Google about them having an outage. I don't know how to figure out what's going on. I've never considered backing any of my content up because of the svbtle Promise [2]. I'm hoping it comes back up so I can at least backup/migrate my content. [1]... - Source: Hacker News / about 2 years ago
You might like what we've built with Write.as [0]. It's Markdown-based, but without all the publishing overhead of a static site generator. There are a lot of other great small platforms that are made especially for blogging, rather than being general-purpose like some of the options you mentioned. E.g. Bear Blog [1] and Svbtle [2] [0] https://write.as [1] https://bearblog.dev [2] https://svbtle.com. - Source: Hacker News / about 2 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 30 days ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
Ghost - Ghost is a fully open source, adaptable platform for building and running a modern online publication. We power blogs, magazines and journalists from Zappos to Sky News.
p5.js - JS library for creating graphic and interactive experiences
Medium - Welcome to Medium, a place to read, write, and interact with the stories that matter most to you.
Anime.js - Lightweight JavaScript animation library
Tumblr - A feature rich and free blog hosting platform offering professional and fully customizable templates, bookmarklets, photos, mobile apps, and social network integration.
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