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Based on our record, OpenFrameworks should be more popular than Structure Synth. It has been mentiond 32 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Yup! Last update in 2010 but still good ;-) http://structuresynth.sourceforge.net. Source: over 3 years ago
That being said: I am going to unilaterally decide to reinterpret your question as "how do I generate this sort of cool repeating texture for carving" and advise you check out structure synth. Source: over 3 years ago
Http://structuresynth.sourceforge.net/ Of course if your bag is big expensive fx workshops like houdini or whatever you probably know what these are already haha. - Source: Hacker News / almost 4 years ago
It's basically a 2D version of StructureSynth- not sure that helped. Source: almost 4 years ago
Well yes, it might be abandoned but it does everything you need. It's hosted on sourceforge and it is basically a 3D L-system. Lots of recursion and simple rules. Source: almost 4 years ago
Zach Lieberman https://x.com/zachlieberman does his work in C++ with https://openframeworks.cc/. - Source: Hacker News / 3 months ago
Not exactly VJ, but could be used for it. https://openframeworks.cc. - Source: Hacker News / about 1 year ago
- openFrameworks https://openframeworks.cc/ C++. - Source: Hacker News / over 1 year ago
Vulkan is sort of a post-API API. It seems to be designed specifically with high performance render pipelines in mind, and "end users" should interface with it through an intermediary layer. Ie, you might prefer bgfx[0], cinder[1] or openframeworks[2]. 0: https://github.com/bkaradzic/bgfx 2: https://openframeworks.cc/. - Source: Hacker News / over 1 year ago
Since you have C# experience, take this time to learn more about C++ while you continue to look. While yes, it is very easy to write bad code, it's not a huge deal since you just graduated and are just hacking around. Plus there are a lot of helpers these days to make writing bad code a little less likely.A former mentor of mine gifted me "C++ Without Fear" by Brian Overland which I can recommend. It's not too... Source: about 2 years ago
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