Based on our record, Sass seems to be a lot more popular than Stencyl. While we know about 131 links to Sass, we've tracked only 4 mentions of Stencyl. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I have been using Stencyl for my personal 2d games. Source: about 1 year ago
I thought he used Stencyl (which has block coding like Scratch). Source: about 2 years ago
Isn't that what unity is? Honest question, I've never used it. There's also stencyl. Source: about 2 years ago
I'd choose something that requires less explicit programming, like Construct. It's proprietary software (I'm not affiliated with it in any way), but they have reasonable prices for education, and I know a person who has had success teaching kids to make basic games with it (with Construct 2, I think, which don't people prefer to Construct 3). Some similar tools which I haven't tried are Stencyl or GDevelop (this... Source: over 2 years ago
Traditionally CSS lacked features such as variables, nesting, mixins, and functions. This was frustrating for Developers as it often led to CSS quickly becoming complex and cumbersome. In an attempt to make code easier and less repetitive CSS pre-processors were born. You would write CSS in the format the pre-processor understood and, at build time, you'd have some nice CSS. The most common pre-processors these... - Source: dev.to / 3 months ago
CSS stands for Cascading Style Sheets, and is a scripting language used to style web pages. SCSS stands for Syntactically Awesome Style Sheet, and is a superset of CSS. You can think of SCSS as the more advanced version of CSS, which comes with several features that CSS does not support, such as the SCSS nested syntax, as shown below. - Source: dev.to / 3 months ago
In the past, you’d need to rely on pre-processors such as SaSS or Less, but not anymore… Native CSS nesting has landed on all major modern browsers. - Source: dev.to / 4 months ago
Sass -> An improvement over CSS. It provides nice features for managing CSS. Good for mid-sized or even larger projects. - Source: dev.to / 6 months ago
Sass (Syntactically Awesome Style Sheets) - A CSS preprocessor that simplifies and enhances your CSS workflow. Website: https://sass-lang.com/. - Source: dev.to / 6 months ago
Unity - The multiplatform game creation tools for everyone.
PostCSS - Increase code readability. Add vendor prefixes to CSS rules using values from Can I Use. Autoprefixer will use the data based on current browser popularity and property support to apply prefixes for you.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Stylus - EXPRESSIVE, DYNAMIC, ROBUST CSS
Godot Engine - Feature-packed 2D and 3D open source game engine.
Tailwind CSS - A utility-first CSS framework for rapidly building custom user interfaces.