Software Alternatives, Accelerators & Startups

Stacker VS raylib

Compare Stacker VS raylib and see what are their differences

Stacker logo Stacker

No-Code internal tools powered by Airtable, GSheets + more

raylib logo raylib

Cross-platform, open-source game development library in C.
  • Stacker Landing page
    Landing page //
    2023-06-28
  • raylib Landing page
    Landing page //
    2022-07-08

Stacker videos

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raylib videos

Raylib 3.0 Released -- The Best Way to Learn C or C++ Game Development*

More videos:

  • Tutorial - Raylib tutorial | Episode 1 | Setting up Raylib and Creating a Window
  • Review - RayLib Receives An Epic MegaGrant!

Category Popularity

0-100% (relative to Stacker and raylib)
No Code
100 100%
0% 0
Game Engine
0 0%
100% 100
Productivity
100 100%
0% 0
Game Development
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Stacker and raylib

Stacker Reviews

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raylib Reviews

  1. Raylib, a hidden Powerhouse

    I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.

    🏁 Competitors: MonoGame, Pygame

Social recommendations and mentions

Stacker might be a bit more popular than raylib. We know about 7 links to it since March 2021 and only 6 links to raylib. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Stacker mentions (7)

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raylib mentions (6)

  • Are there any game engines that support 3D that are more code orientated?
    It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 1 year ago
  • How can I make graphics games using cpp?
    I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 1 year ago
  • Best C++ libraries for 2D game development
    I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 2 years ago
  • Question about graphic/game libraries
    Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 3 years ago
  • confused new dev
    The easiest option is C# and Unity, even though I think at some point (if you want to experience real programming) you'd better off using a framework. Source: almost 3 years ago
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What are some alternatives?

When comparing Stacker and raylib, you can also consider the following products

Retool - Build custom internal tools in minutes.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

ToolJet - Open-source alternative for Retool

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

WeLoveNoCode - Need landing page in Webflow, web-platform in Bubble, mobile app in Adalo or an automation in Zapier? Don't spend time on learning NoCode platforms.

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.