I've started using this as my main IDE for new projects when I'm trying things out. If it keeps getting better at the rate it has been, it'll be even better than coding locally.
Based on our record, Scratch should be more popular than StackBlitz. It has been mentiond 558 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Additionally, thank you to all our community launch partners across the frontend ecosystem for helping us bring Storybook 8 to the world! Thanks to Chromatic, Figma, ViteConf, Omlet, DivRiots, story.to.design, StackBlitz, UXpin, Nx, Mock Service Worker, Anima, Zeplin, zeroheight, kickstartDS, and Kendo UI. - Source: dev.to / 3 months ago
Replit is the category leader here, but other products in this space include: Glitch, Codesphere, StackBlitz. Coherence fits here as well, with our “Workspaces” Cloud IDE. We’re also the only option where the PaaS is replaced by an Internal Developer Platform. - Source: dev.to / 3 months ago
"TypeScript Swagger Editor" is a web-based TypeScript editor (of StackBlitz) for Swagger API specifications, with SDK (Software Development Kit) library generated by nestia. It generates SDK types, functions and mockup simulator by analyzing content of the input swagger.json file. - Source: dev.to / 3 months ago
Stackblitz.com — Online/Cloud Code IDE to create, edit, & deploy full-stack apps. Support any popular NodeJs-based frontend & backend frameworks. Shortlink to create a new project: https://node.new. - Source: dev.to / 4 months ago
Instantly deploy sites with Firebase hosting and integrate seamlessly with GitHub repos. Stackblitz. - Source: dev.to / 4 months ago
LiveCode is about the closest literal logical successor to HyperCard. https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1 That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from. https://scratch.mit.edu. - Source: Hacker News / 26 days ago
And https://codecombat.com, which has been around for a while now. I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I... - Source: Hacker News / 3 months ago
+1 Scratch! My son started with it, then expanded into Roblox/Lua. Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music. https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
I am also going to highly recommend Scratch[1]. That is what got me into a programming around that age. You can even help him make a website to host his games on. [1]: https://scratch.mit.edu/. - Source: Hacker News / 4 months ago
This ! Learning to code will come after, spending time with your son writing down ideas might be more fun at first and it's a good time to teach him that games are thoughts first and then coded after. I would have recommended Scratch [1] for a first introduction instead of hoping into code right away, but since he is 9yo he will most likely want to hop on big game engine like he sees his favorite youtubers doing.... - Source: Hacker News / 4 months ago
CodeSandbox - Online playground for React
Code.org - Code.org is a non-profit whose goal is to expose all students to computer programming.
CodePen - A front end web development playground.
Godot Engine - Feature-packed 2D and 3D open source game engine.
replit - Code, create, andlearn together. Use our free, collaborative, in-browser IDE to code in 50+ languages — without spending a second on setup.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.