Software Alternatives & Reviews

Spoke by Mozilla VS Sceelix

Compare Spoke by Mozilla VS Sceelix and see what are their differences

Spoke by Mozilla logo Spoke by Mozilla

Easily create 3D social VR environments in your browser

Sceelix logo Sceelix

Create 3D scenes faster and with less hassle.
  • Spoke by Mozilla Landing page
    Landing page //
    2021-08-02
  • Sceelix Landing page
    Landing page //
    2021-10-06

Spoke by Mozilla videos

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Sceelix videos

3D Scenes Procedural Engine - Sceelix showcase

Category Popularity

0-100% (relative to Spoke by Mozilla and Sceelix)
Virtual Reality
64 64%
36% 36
3D
32 32%
68% 68
Games
100 100%
0% 0
Virtual Worlds
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, Spoke by Mozilla should be more popular than Sceelix. It has been mentiond 4 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Spoke by Mozilla mentions (4)

  • Mozilla Hubs
    Unpopular opinion: Mozilla has some unique advantage to win the 3D Web. 1/ Hubs and spoke (https://hubs.mozilla.com/spoke) are trying to solve the problem of how to composite and deliver 3D assets over web protocol. 1.1/ Unlike jpegs that can be passively embedded into web pages, 3D assets requires active interactions with other objects. 1.2/ Traditionally, we need a 3D game engine to pack all the assets into one... - Source: Hacker News / about 2 years ago
  • Mozilla Hubs
    I love this product, and I don't get the negativity here. For NFTs it is perfect as a gallery that you can join with people to present your work. You can meet up. There is an editor where you can model spaces. Do I miss something? Is there something else with multiple user capacity and ease of development? https://hubs.mozilla.com/spoke. - Source: Hacker News / about 2 years ago
  • Some virtual reality tips
    This is probably the absolute quickest way to do it: https://hubs.mozilla.com/spoke. Source: almost 3 years ago
  • virtual walk-around of simple 3D objects
    I'm biased since I am part of the team that built it, but I think Spoke is also a good option for ease-of-use https://hubs.mozilla.com/spoke. Source: about 3 years ago

Sceelix mentions (2)

  • How Do I Randomly Generate A World In Monogame?
    You could use Sceelix's procedural generation engine, which is now open source: https://sceelix.com, where you can generate terrains, roads, cities, etc. Source: almost 3 years ago
  • Sceelix is now open-source on GitHub [Resource]
    Many years ago ( about 4-5) there were a couple of posts regarding Sceelix - a 3D procedural engine that works quite well with Unity or standalone. Found a folder on my computer and had a look - it is now open-source over on GitHub. Source: almost 3 years ago

What are some alternatives?

When comparing Spoke by Mozilla and Sceelix, you can also consider the following products

Vircadia - Vircadia is an open-source and decentralized real-time VR creation platform for university, enterprise, social, and OpenSim users.

Naker - Create 3D interactive web content, no coding skills needed

Facebook Spaces - Facebook's social Virtual Reality platform is here!

mimesys - Record "holographic memories" for VR and AR

AltspaceVR - Meet people, play interactive games, and attend free live events in VR.

Vectary - Vectary is a free, online 3D modeling tool and sharing platform.