Play.ht offers some of the best AI voices to help you create realistic AI voiceovers for your videos, presentations, education and other projects. Play.ht's state-of-the-art Text to Speech editor allows you to create the voiceover according to your needs. You can use multiple AI voices to create conversation-like audio and use full SSML features to enhance your audio.
Play.ht also allows you to embed and distribute your audio files. You can embed the audio using our audio player widgets to increase accessibility on your articles or web-pages. You can use our Podcasting solution to distribute your audio files as podcasts to iTunes and Spotify.
Try Play.ht for free - https://play.ht/
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Based on our record, Play.ht should be more popular than SpeedTree. It has been mentiond 64 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Tech making development faster/easier. Not every game is cutting edge technology. A lot of great games doesn't necessarily have cutting edge visual either. Different game engines have different ways of facilitating game development. Then there's softwares that can be used to plug in those engines to further cut cost by just purchasing a solution. Some people example are Speedtree (significantly less costly to use... Source: over 1 year ago
I'm saying it's weird that you think bespoke crates are what makes a AAA game, it's also weird that you think AAA games don't use asset libraries. Source: over 1 year ago
Speaking of simulations, you also need the physics engine, which provides things like collision/bullet detection, damage/explosion simulations, deformations, environment manipulation (see: tyres of cars in GTA V when you shoot them; using telekinesis in Control to break up concrete, etc). There is an entire company, SpeedTree dedicated to just providing realistic trees for games and films. The Witcher 3 uses... Source: almost 2 years ago
Proc Gen is used across the entire industry for a myriad of reasons, for example, "Speed Tree" which is a very heavily used 3rd party suite of tools that allows users to generate foilage and enviroments rapdily. Source: almost 2 years ago
I'd read this as, "crafting an entire city manually by hand from skyscrapers down to a single piece of trash is a huge undertaking - let's develop some brand new tools to help automate some of this". Think "SpeedCity" instead of tools like "SpeedTree". Source: over 2 years ago
There aren't really any models that produce realistic real-time voice. I'd recommend ElevenLabs or play.ht, sadly these seem to be the only useable options for now. Source: 5 months ago
I've used play.ht before. Very easy to use. Source: 10 months ago
Does anyone know what they are using and if its possible to get it and run it locally? I have a lot of text to voice (1 500 000 characters, 300 000 words) so using services as elevenlabs or play.ht would be pretty expensive. The quality is secondary to it being reasonably fast (got a 2060 super, dont want to run it for 4 months straight to generate all this dialogue). Source: 10 months ago
My experience with play.ht wasn't positive, had way better luck paying the eleven labs premium. Source: 10 months ago
(The biggest problem I have with play.ht is it won't do some things because "Your content violates our standards" and that is for "fight scenes" written over 100 years ago). Source: 10 months ago
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